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Build setup, various optimization settings
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Konstantin committed Jan 15, 2019
1 parent 803752e commit 4beeee1
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Showing 4 changed files with 21 additions and 0 deletions.
5 changes: 5 additions & 0 deletions avs/vis_avs/vis_avs.vcxproj
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<BufferSecurityCheck>false</BufferSecurityCheck>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeader>Use</PrecompiledHeader>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<PrecompiledHeader>Use</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<CreateHotpatchableImage>false</CreateHotpatchableImage>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
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6 changes: 6 additions & 0 deletions avs_dx/CompilerTest/CompilerTest.vcxproj
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Expand Up @@ -61,6 +61,7 @@
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpp17</LanguageStandard>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
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<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<CreateHotpatchableImage>false</CreateHotpatchableImage>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
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5 changes: 5 additions & 0 deletions avs_dx/DxVisuals/DxVisuals.vcxproj
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Expand Up @@ -61,6 +61,7 @@
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<CreateHotpatchableImage>false</CreateHotpatchableImage>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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5 changes: 5 additions & 0 deletions avs_dx/DxVisualsShaders/DxVisualsShaders.vcxproj
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Expand Up @@ -107,6 +107,7 @@
<ConformanceMode>true</ConformanceMode>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<LanguageStandard>stdcpp17</LanguageStandard>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<LanguageStandard>stdcpp17</LanguageStandard>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<CreateHotpatchableImage>false</CreateHotpatchableImage>
<FloatingPointModel>Fast</FloatingPointModel>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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