Project: Layer 0 - Zero Trust Narrative Game
Framework: Control Your World (CYW) Architecture
Unity Project: Layer0_BuildPacket_v2_1
Creator: Fly Wheels / Timothy Wheels
Company: Contruil LLC
A narrative-driven game where you play as Virgil OS, a sentient security protocol maintaining the infrastructure of a vast simulation. When trust boundaries collapse, you must descend into the physical layer—Layer 0—to restore order to a civilization that's forgotten how to verify.
Core Concept: Network security principles applied to human connection, identity, and civilization-scale trust architecture.
Philosophical foundation, CYW principles, core metaphors that drive all design decisions.
Complete story structure, character arcs, endings, dialogue systems.
Gameplay loops, trust system mechanics, progression, combat/authorization systems.
Locations, environmental storytelling, visual/audio design language.
Unity integration plans, technical specs, development roadmap, testing protocols.
Art direction, music references, external research, inspiration catalog.
For Design Work:
- Navigate to appropriate directory
- Edit/create .md files
- Commit with descriptive messages
- Reference commits in Unity implementation
For Unity Implementation:
- Check
05_Implementation/UnityImplementationStatus.mdfor sync status - Reference design docs before implementing features
- Link Unity commits back to design doc versions
For Collaboration:
- Read
CONTRIBUTING.mdfor workflow - Propose changes via branches
- Design changes affect implementation—coordinate accordingly
Phase: Pre-Production / Design Documentation
Last Updated: [DATE]
Next Milestone: Complete core narrative documentation
See CHANGELOG.md for version history.
- Game Plot Outline
- Ending Variations
- Trust System Mechanics
- Unity Integration Plan
- Development Roadmap
Fly Wheels
Contruil LLC
Email: protocol@contruil.com
"This is how you Control Your World."