Welcome to the public issues and wiki repository for Creoverse. Currently we are in the development phase, we plan to have a pre-alpha out by october 4, 2020.
When reporting a bug, please include the following information.
- How do you reproduce it?
- What do you expect?
- what do you get instead?
When requesting a core feature, unless its a Lua API request, please explain why this should be a core feature instead of a mod/package.
Play games, socialize, and create. Always be connected with your friends whether you are loading into a game or connected in a different server.
- Avatars
- Gamemodes
- Packages (mods)
- Sandbox building
- Lua API
- Party System
- Dedicated servers
- 64-bit coordinate system
- Voxel Engine
- Avatars
- Gamemodes
- Packages (mods)
- Lua API
- Dedicated Servers
Upload custom avatars.
Define the rules of your game. Killing hordes of zombies, flight simulation, Building contraptions, or playing Prop Hunt.
A package contains functionality and/or content to expand the game with. Servers have control over what packages are loaded per game instance, the gamemode, and world.
Packages contain
- Gamemodes
- Lua client/shared/server
- Models/Textures/Materials/Sounds
Using Lua 5.3 for now probably going to move to 5.1 for Lua JIT.
Create a party similar to a Discoord server. When loading or not connected to any servers you are transferred to the party lounge.
Host your own servers running your own configuration of packages.
Great for large-scale simulations. Space gamemodes, planetary rendering, and large scale voxel worlds.