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/r/roguelikedev Tutorial (2018)

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This is my participation to the Roguelike Tutorial of /r/roguelikedev of summer 2018. I chose to follow along using Rust as programming language, and utilizing the tcod-rs library.

Every part of the tutorial is a separate workspace member. You can run each part with cargo run -p part_[X] (where X is the part number, obviously). I try to add a documentation for each part to describe what I have done, and why I did it in that specific way.

Feel free to comment any piece of code you see. I appreciate any kind of feedback here, especially if it helps to get a better understanding of Rust itself.

This tutorial is finished. It may have some bugs, feel free to report them, and I will probably fix them. But I probably won't continue development of this game any further

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/r/roguelikedev Roguelike/tcod tutorial from summer 2018

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