A terminal-based implementation of Conway's Game of Life in Go. I'm just messing around with it as part of my time at the Recurse Center.
main.go- Contains the basic grid infrastructurego.mod- Go module definition
- Any live cell with fewer than 2 live neighbors dies (underpopulation)
- Any live cell with 2 or 3 live neighbors lives on to the next generation
- Any live cell with more than 3 live neighbors dies (overpopulation)
- Any dead cell with exactly 3 live neighbors becomes a live cell (reproduction)