Releases: Curvytron/curvytron
Releases · Curvytron/curvytron
Stable 1.4.5
Stable 1.4.4
Changelog:
Features:
- Switching tab in not considered inactivity anymore
- The kill log can tell the difference between a kill (someone draw a line in front of you) and a crash (you crash on an old player's line)
- Each room has now a Master that can configure the room and can kick people
- If you listen to the radio in a game, the radio will continue when you go back to the room
- You can now handle sound related preferences from the profile
Ui:
- Better profile panel
- Better kill log style
Stable 1.4.3
Changelog:
- Kill log on top right corner of the screen
- Small UI improvements
- Fixed disconnection on homepage
- Fixed chat message bug preventing from spectate some games
Stable 1.4.2
The goal of this version is to focus on performance issues, both in the rendering and in the netcode.
Changlog:
- Updated event emitter system (see bower dependencies)
- Added compressor/decompressor for float values transmitted over socket
- Improved position and point events
- Better ping calculation method (now on server side)
- Several event related problems fixed
- Better angular scopes
- Disabled auto-completion in chat text field
- Better documentation
Stable 1.4.1
Changelog:
- Socket communication optimisations
- Rendering engine optimisations
- Ask before leaving a running game
Stable 1.4
Changelog:
Features:
- Display number of spectators in the game
- Radio preferences are stored in the profile
- Rooms are closed when no more players in it
- Loading screen when starting a game (waiting for players to connect)
- Drop players who take too much time to load the game
- Added bonus probabilities
- Chat history (give you the last 100 messages when joining a room)
- Added timestamp in chat
- Better messages for kick votes
- You can't vote for your own kick anymore
- No nickname or other personal data are stored in the logs anymore
- Display a message when spectating
Balancing:
- Slightly smaller maps
- Eraser bonus probability to appear will change depending on the number of alive players left
- Right angle has slightly less chances to appear
- Bonuses can appear closer to trails
Fixes:
- Fixed tie-break
- Curvyradio is now up and 100% working ! 🎶
- Better algorithm for random player position : You won't spawn in front of a wall anymore at the beginning of a round
- Bonuses won't spawn on each other anymore
- Client now handles connection/disconnection (displaying proper information to the user)
- The chat won't auto-scroll to the bottom on a new message if you're scrolling up to read previous messages
- Fixed game score on spectator mode
- Improved arrow quality
- Better socket negociation
- Enhance spectator mode (still not perfect though)
- Various typo and code style fixes
Stable 1.3
Changelog:
- Added radio: plays music!
- You can create a room without choosing a name: a cool name will be generated for you.
- Added Presets on game configuration: ALL, SPEED OF LIGHT, SUPER SIZE ME, SOLO, NO BONUSES
- Better spectator mode
- Added a few UI sounds
- The game starts when a player leave and all remaining players are ready to play
- Display AFK players
- Display number of spectators on a game
- Fixed kick message flood
- Fixed bug where you can enter an empty player name
- Fixed border bonus bug
- Various bug fixes and typos
Stable 1.2.3
Changelog:
- Ability to kick players from a room
- Resize the map on new round after a player left
- The border of the map shows whether you can pass through it or not
- Other small fixes
Stable 1.2.2
Changelog:
- Added custom data logging
Stable 1.2.1
Changelog:
- Important bug fix: Broken view when playing with more than 10 players!
- No more graphic bug on screen resize
- Web performance improvements