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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,61 @@ | ||
#include "BIBaseLayer.h" | ||
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BIBaseLayer* BIBaseLayer::create() { | ||
auto ret = new BIBaseLayer(); | ||
if (ret && ret->init()) { | ||
ret->autorelease(); | ||
} else { | ||
delete ret; | ||
ret = nullptr; | ||
} | ||
return ret; | ||
} | ||
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bool BIBaseLayer::init() { | ||
auto backgroundSprite = CCSprite::create("game_bg_14_001.png"); | ||
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auto winSize = CCDirector::sharedDirector()->getWinSize(); | ||
auto size = backgroundSprite->getContentSize(); | ||
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backgroundSprite->setScale(winSize.width / size.width); | ||
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backgroundSprite->setAnchorPoint({0, 0}); | ||
backgroundSprite->setPosition({0,-75}); | ||
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backgroundSprite->setColor({164, 0, 255}); | ||
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backgroundSprite->setZOrder(-2); | ||
addChild(backgroundSprite); | ||
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auto backBtn = CCMenuItemSpriteExtra::create( | ||
CCSprite::createWithSpriteFrameName("GJ_arrow_03_001.png"), | ||
this, | ||
menu_selector(BIBaseLayer::onBack) | ||
); | ||
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auto menuBack = CCMenu::create(); | ||
menuBack->addChild(backBtn); | ||
menuBack->setPosition({25, winSize.height - 25}); | ||
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addChild(menuBack); | ||
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setKeypadEnabled(true); | ||
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return true; | ||
} | ||
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void BIBaseLayer::keyBackClicked() { | ||
CCDirector::sharedDirector()->popSceneWithTransition(0.5f, PopTransition::kPopTransitionFade); | ||
} | ||
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void BIBaseLayer::onBack(CCObject* object) { | ||
keyBackClicked(); | ||
} | ||
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CCScene* BIBaseLayer::scene() { | ||
auto layer = BIBaseLayer::create(); | ||
auto scene = CCScene::create(); | ||
scene->addChild(layer); | ||
return scene; | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
#pragma once | ||
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#include <Geode/Bindings.hpp> | ||
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using namespace geode::prelude; | ||
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class BIBaseLayer : public cocos2d::CCLayer { | ||
protected: | ||
virtual bool init(); | ||
virtual void keyBackClicked(); | ||
void onBack(cocos2d::CCObject*); | ||
public: | ||
static BIBaseLayer* create(); | ||
static cocos2d::CCScene* scene(); | ||
}; |