Releases: CyberNord/GameDev_Rush
release_Rush_prototype
Prototype Release Rush
About the game
The Game is basically a 3D Jump & Run Plattformer. The Goal of this game is to reach the end of each level.
The trailer preview of "Rush - The Game" can be found:
Authors
The project was entirely created by a single Person.
Requirements
It is assumed to run the game in Full HD (1920x1080) resolution. Other resolutions are not tested and may cause the UI to be postponed.
It was tested on Win10 but should run on other operating systems as well.
The minimum PC requirements were not tested.
Controlls
- W-A-S-D Keys to move the character forwards, sidewards or backwards
- Space Bar to jump
- Moving the Mouse left or right will rotate the character
- Mouseweel up or down to zoom in or out
- Q-E Keys can also be used to turn the character
- Pressing and holding right Mousebutton will unlock the Camera for free rotation. The Camera will snap back behind the character if RMB is released.
- Holding Shift Key to reduce movement speed of the Character
About the Project
The project was done for a LVA "Game Development" WS2022 JKU Linz.
Project time ~3months. Within that time I had to learn Unity, C# and realize the own idea into a game.
I had to cut out features I planned to meet the deadline, also Unity is quite unforgiving at first for beginners.
I think my next projects will be much more polished.