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Fix the bits of Time in big-endian case #94

Fix the bits of Time in big-endian case

Fix the bits of Time in big-endian case #94

Workflow file for this run

name: Build-Debug
on:
push:
branches:
- "master"
pull_request:
branches:
- "master"
jobs:
build-dotnet:
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v3
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
with:
dotnet-version: |
6.0.x
7.0.x
8.0.x
- run: dotnet build -c Debug
- run: dotnet test -c Debug --no-build
- run: dotnet test -c Debug --no-build --environment "COMPlus_EnableHWIntrinsic=0;COMPlus_EnableSSE2=0"
- run: dotnet test -c Debug --no-build --environment "COMPlus_EnableSSE2=0"
build-unity:
if: "((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
strategy:
matrix:
unity: ["2019.3.9f1", "2019.4.13f1", "2020.1.12f1"]
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- uses: actions/checkout@v3
# Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
- name: Build Unity (.unitypacakge)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: src/Ulid.Unity
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/Ulid.Unity
# Store artifacts.
- uses: actions/upload-artifact@v2
with:
name: Ulid.Unity.${{ matrix.unity }}.unitypackage.zip
path: ./src/Ulid.Unity/*.unitypackage