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Releases: DEMOLITIONDON96/Spectra-Engine

v0.2.1 Hotfix

26 Mar 18:13
b53221f
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What's New:

  • Replaced all app icons with original assets
  • Renamed all exe file names
  • made some tweaks to the crash dialog
  • fixed icon bops breaking on Forever & Spectra HUDs
  • Fixed Main Menu null text
  • Fixed Color Highlights not working on Forever & Spectra HUDs
  • Fixed scores not updating on some HUDs

v0.2

24 Mar 23:32
ee38c01
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New Changes

  • Redone Hit Windows System
  • Reworked Camera Movement
  • Hardcoded Shaders to experiment with
  • You can choose a skin for the HUD
  • Fixed Sustain Note Length
  • Strumline & Note Modcharts (Experimental)
  • Optimization

v0.1: Initial Release

17 May 15:38
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An Unofficial Release of the currently deprecated engine: Forever Engine Feather by BeastlyGhost

Changes/Modifications This Engine Has:

Original Engine Implementations

Other Stuff

  • Reformatted Vocals/Voices File (Can Now Have Both BF & Opponent Voices in separate files, as seen here)
  • Song Cards with customizable jsons (yes, you can do the Imposter V4 cards, you can stop asking now)
  • Pixel Characters Antialiasing Fix (character name must have "-pixel" for the suffix)
  • Scroll Speed Multiplier Event no longer crashes the game
  • Fixed Hitbox for Upscroll Users
  • No Animation Notetype (For Those that want a unique animation to play out at the same time a character is hitting notes)