add PatternEditor.cs to Unity's "Assets/Editor" Folder
add PatternConverter.cs to Unity's "Assets" Folder
Open Window/Pattern Editor
Enter pattern name, type and size
Design pattern and click Save Patern button
After clicking save button you will see new pattern (Json File) at "Assets/Patterns/'Pattern type'/'Pattern width'x'Pattern height'" folder PS. If you check Focus after save you will automaticly see file you create
Click Edit button Select exist pattern json
Edit pattern from edit area
Click Save Patern button
public TextAsset json;
public bool[,] pattern = PatternConverter.convert<bool>(json.text);
Boolean, Integer, Float, String