remove restrict to shareware option #117
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name: MacOSX | |
on: | |
push: | |
branches: | |
- master | |
paths-ignore: | |
- '*.md' | |
pull_request: | |
types: [ opened, synchronize ] | |
paths-ignore: | |
- '*.md' | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally | |
# well on Windows or Mac. You can convert this to a matrix build if you need | |
# cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
fetch-depth: 0 | |
- name: Create Build Environment | |
run: brew bundle install | |
- name: Cache CMake build folder | |
uses: actions/cache@v2 | |
with: | |
path: build | |
key: macos-cmake-v2-${{ github.sha }} | |
restore-keys: macos-cmake-v2- | |
- name: Configure CMake | |
# Use a bash shell so we can use the same syntax for environment variable | |
# access regardless of the host operating system | |
shell: bash | |
working-directory: ${{github.workspace}} | |
run: cmake -S. -Bbuild -DBUILD_TESTING=OFF -DMACOSX_STANDALONE_APP_BUNDLE=ON -DDISCORD_INTEGRATION=ON | |
- name: Build | |
working-directory: ${{github.workspace}} | |
shell: bash | |
# Execute the build. You can specify a specific target with "--target <NAME>" | |
run: cmake --build build -j $(sysctl -n hw.physicalcpu) --target package | |
- name: Upload-Package | |
if: ${{ !env.ACT }} | |
uses: actions/upload-artifact@v2 | |
with: | |
name: middleearthmod.dmg | |
path: ${{github.workspace}}/build/middleearthmod.dmg |