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DamageLabs/game-server-configulator

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Game Server Configulator (GSC)

A collection of Mac OS X applications for configuring and launching multiplayer game servers. Each tool provides a GUI to set up server parameters and launch a dedicated server for LAN or online play.

Supported Games

Directory Game Era
MoHAA/ Medal of Honor: Allied Assault 2002
Spearhead/ Medal of Honor: Allied Assault — Spearhead 2002
Breakthrough/ Medal of Honor: Allied Assault — Breakthrough 2003
CoD/ Call of Duty 2003
CoD2/ Call of Duty 2 2005
UnitedOffensive/ Call of Duty: United Offensive 2004
JediAcademy/ Star Wars Jedi Knight: Jedi Academy 2003

About

Each subdirectory contains a standalone Xcode project (Objective-C / Cocoa) that builds a Mac app for configuring and launching the respective game's dedicated server. These were originally separate repositories, now consolidated here for archival purposes.

History

The GSC tools were built in the early 2000s when LAN parties were the primary way to play multiplayer FPS games. They solved the problem of having to manually edit config files and run command-line dedicated servers.

Status

Archived. These are historical projects preserved for reference. The games and their server infrastructure are largely defunct, and the Xcode projects target very old SDK versions.

License

MIT — see individual LICENSE files in each subdirectory.

About

Game Server Configulator (GSC) — Mac OS X tools for configuring and launching multiplayer game servers (MoHAA, CoD, CoD2, Spearhead, Breakthrough, United Offensive, Jedi Academy)

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