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# Survival Mechanics | ||
## Introduction | ||
This project is a third-person survival game mechanics developed in Unreal Engine 4. | ||
[DM](https://discord.com/users/810853382193545227) me if you have any questions or suggestions. | ||
You can also access the project demo and pictures [here](https://mega.nz/folder/OTwCVRya#Becpl5rb-6gDNcKP1p6vNw). | ||
This project is a third-person survival game mechanics developed in Unreal Engine. | ||
You can access the project demo and pictures [here](https://mega.nz/folder/OTwCVRya#Becpl5rb-6gDNcKP1p6vNw). | ||
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## Concepts covered | ||
- Inventory system (with the use or drop item ability) | ||
- Health, hydration, and hunger system | ||
- Eat and drink system | ||
- Different character behaviors based on the health level | ||
- Health, hydration, and hunger | ||
- Interactable actors (fruit tree, pond, bed, and chair) | ||
- Interactable checkpoints system (Save player and map statistics) | ||
- Interactable start and saving checkpoints | ||
- Level manager (to load checkpoints and player respawn) | ||
- Pickup system | ||
- Map with player indicators | ||
- Niagara audio visualizer | ||
- Graphic, advanced graphic and audio settings with load and save functionality. | ||
- Checkpoints system | ||
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The assets included are listed below, and some of them were made by myself. | ||
The assets included are listed below: | ||
- [FX Variety Pack](https://www.unrealengine.com/marketplace/en-US/product/a36bac8b05004e999dd4b1d332501f49) | ||
- Most animations are from [Mixamo](https://www.mixamo.com/), fonts from [DaFont](https://www.dafont.com/), icons from [FlatIcon](https://www.flaticon.com/), and sounds from [Freesound](https://freesound.org/) | ||
- Some of the animations are from [Mixamo](https://www.mixamo.com/), fonts from [DaFont](https://www.dafont.com/), icons from [FlatIcon](https://www.flaticon.com/), and sounds from [Freesound](https://freesound.org/) |