This is a Spigot plugin that can automatically export dynmap tiles at a set interval. It will only export when at least one tile in an export configuration has changed since the last export.
- The in-game to tile coordinate conversion is not 100% correct. Should be fine for top-down maps, but may be noticeable for perspective maps.
The hostname/ip and port on which dynmap is set to run. localhost:8123
by
default.
Whether to automatically combine the Dynmap tiles into one single image. If you have set a large area and you encounter lag when exporting, you can try disabling this. Note that you will have to combine the tiles yourself.
A simplified ISO-8601 formatted interval at which to automatically export all configurations.
For example:
10m
,1h30m
,1d
A list of export configurations. Each configuration has the following structure:
world
: the name of the worldmap
: the name of the mapzoom
: the zoom-out level, 0 is fully zoomed in.change-threshold
: The minimum fraction of pixels to change before the automatic export saves the result.from
andto
: the in-game coordinates that specify the (inclusive) range of tiles to export.x
,y
andz
: the in-game block coordinates
/dynmapexport now
: export all configurations immediately, separate from the scheduler./dynmapexport export <world> <map> <x> <z> <zoom>
: export a single tile at the given world coordinates (not tile coordinates), at y-level 64./dynmapexport reload
: reload the plugin and config-file./dynmapexport worldtomap <world> <map> <x> <y> <z> [zoom]
: get the tile coordinates of the given world coordinates./dynmapexport purge [all]
: delete all old exports, or delete everything (also the latest export) ifall
is given.