This is a FREE game.
Made in Godot, the open-source alternative to engines like Unity.
RELEASE DOWNLOAD
(use M to Mute sound)
Contains 20 levels.
Controls:
- Game is played with Left Mouse Button / Touch only.
- Extra controls are:
- R to restart the current Level.
- Left/Right Arrow to skip Levels.
- M to mute sound.
Visit itch.io page if you want to donate to my work.
Based on a previous prototype.
"There are circles floating in space, and you can touch them to make them smaller and faster, or bigger and slower...
You can also place a static circle of your own.
Circles of same color merge, and the goal is to have no more than one circle of each color."
To address performance issues of the prototype, Box2D engine (and LibGDX in consequence) has been replaced with Godot, as its "bodies" offer better support for the desired "non-newtonian" behaviour of objects (and therefore gameplay).
Godot 3.x does not support simulating the world in the same extent as Box2D does, however such simulation has been deemed unnecessary as its only purpose was to "help with aim", which can also be done using raytracing (which is a much more lightweight solution).
Also, simulating the "future state of physics" constantly and in real-time (as was possible in the original prototype) goes against the original "chilled chaos" idea both visually and gameplay-wise.
- check for bugs