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WHO IS JOHN NECRA WHY DOES HE WEAR THE MASK #1187
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makes the mask use the mask slot so helmets could be equipped
I didn't know there were any that were mapped lmao uh oh edit: looks like it's only on dun manor |
removes the death mask that was mapped into dun manor since it is now a different item and was preventing the map from compiling
This reverts commit 86a9d3d.
tgm moment
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armor = ARMOR_WEAK | ||
prevent_crits = MINOR_CRITICALS | ||
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//................ Death Shroud ............... // - Necra headwear that conceals indentity | ||
/obj/item/clothing/head/roguetown/padded/deathshroud |
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I love how there's two deathshrouds, so fucking bleak.
Need to remove that one too and replace it aswell. |
unintended consequences of my actions
okay so the item was on a bunch of maps I didn't know about. Fixed. |
on one hand it does make sense and it doesnt look bad, on the other it kinda breaks with the whole "all priests/acolytes supposed to wear their unique headgear to make them visually distinct" |
Well a lot of the Necra Acolyte stuff was just moved to gravedigger anyway so that's worth taking into consideration. It also doesn't at all change the appearance of anything, only the slot it is on. This actually might be an opportunity to make a proper priest mask for them. |
Look, ping me on discord when you make a decision on if this is okay or not and we'll merge it then. This has both map changes and sprite changes because it's removing an item and it already has conflicts. I'll resubmit without conflicts after you have made a decision. |
About The Pull Request
Makes the new unique Necra cleric mask a mask
Moves the deathmask sprite to the appropriate folder
Why It's Good For The Game
Allows the equipping of helmets while wearing it. It's a good unique item, but is basically outclassed by every helmet in the game.
Pre-Merge Checklist