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Tom edited this page Sep 30, 2025
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Welcome to the comprehensive technical documentation for the Quest WebRTC AI Video Processing System.
This Unity application demonstrates real-time AI-powered video style transformation on Meta Quest 3 devices. The system:
- Captures live camera feed from Quest's passthrough cameras
- Streams video in real-time via WebRTC to Decart's AI service
- Applies AI style transformations (152+ built-in styles)
- Displays processed video back in VR with ~150-200ms latency
- Controls - Interactive style switching via Quest controllers
- Unity 6 - VR application framework
- Meta XR SDK - Quest platform integration
- WebRTC - Real-time video streaming
- Decart AI - Video-to-video RealTime Models
- Android Camera2 API - Quest camera access
New to the project? Start with the Setup Guide
Having issues? Check Troubleshooting
Want to contribute? See the main CONTRIBUTING.md
Need technical details? Browse the API Reference
This wiki documents the technical implementation of real-time AI video processing in VR. All content is maintained by the Decart AI research team and community contributors.