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Built In Shaders

Vladislav Kantaev edited this page Oct 26, 2023 · 3 revisions

Lit

  • Toon RP/Default: implements the full lighting pipeline. Core features include:
    • Diffuse, specular, rim, and environment lighting;
    • Shadow Color (RGB - color, A - opacity);
    • Normal Maps;
    • Override Ramp;
    • Shadows;
    • Emission.
  • Toon RP/Default (Lite): a simpler and more performant version of Toon RP/Default. No specular, rim lighting, and normal maps. Can optionally disable fog and environment lighting.

Unlit

  • Toon RP/Unlit: a bare bones shader without lighting.
  • Toon RP/Particles/Unlit: a shader for particle rendering. Features: