It is a simple engine for rendering 3D objects on the CPU. At the moment it is under development. All classes in the engine are written using basic C# language features. No other libraries are used
This engine only describes how to do math and calculate projections of three-dimensional objects on the screen
Set a reference to the engine in your project and use the Render.cs class to get projections that will be displayed on the screen
To display the result you need some library capable of displaying graphical primitives on the screen