What's Changed
- The planet is now round
- Planet generation scripts are now implemented, you can launch the game with
--planet-editor
to preview the planet generated by a script - The environment system has been reworked internally to allow for multiple planets in the near future.
- Fix player normals that didn't follow animation
- Scripting: Vec3 has been renamed Vec3f (same for EulerAngles and Quaternion), and Vec3i/Vec3ui have been introduced
- The camera hack for seeing planet at very long distance has been removed, the far plane has been set to 5000 units to compensate, in a future release we will move to infinite zfar instead
- A lot of small fixes
Full Changelog: 0.6.2...0.7.0