Releases: DimensionalDevelopment/DimDoors
4.0.0-alpha.4
Porting to 1.16.2 was a big task, but we finally got it done.
New Features:-
- Limbo Gateways
- Eternal fluid and gateway teleportation from limbo
- New schematic placer. You can check out the converted public and private pocket schematics by using the
/schematicv2
command - Dark Limbo sky
- Better Dimensional Portal rendering
- Working config
- Fixed a few bugs with mixins not applying properly
- Revamped limbo
- Conditionally created block entities for doors
4.0.0-alpha.3
Rift Particles disabled on rifts due to them crashing the client at the moment.
4.0.0-alpha.2
Nothing major in this alpha. A client mixin was just assigned as a common one causing the build server for dungeon schematics a community member offered to set up to crashed.
4.0.0-alpha.1
This is the first alpha of dimensional doors for fabric 1.16. This alpha includes the new revamped limbo done by BoogieMonster1O1, a member of the fabric community who has volunteered to help out. The mod is by no means complete. This release is purely to show off limbo. You can access it by using /dimteleport limbo. Be ready for appearing in the middle of unraveled fabric due to where the command seems to spawn you at the moment.
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Merge remote-tracking branch 'origin/1.12-WIP' into 1.12-WIP
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added translation key fix.
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Fixed schematics being unloaded from the cache before setup
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Added the White Void track by Lachney for pocket dimensions.
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-updated mappings version to latest -updated Forge version to recommended -made RayTraceHelper.rayTraceForRiftTools more readable, added a range setting to it and made it stop when your head is in a solid block -added raytrace method for entities that also works on servers -fixed Rift Blade's teleportation to Entities feature -added random offset and yaw change based on the durability of the Blade -added always ending up facing the Entity after teleport Co-Authored-By: Corail31 <corail31@users.noreply.github.com>
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Uploaded new prototype block - Marking Plate