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Releases: DimensionalDevelopment/DimDoors

untagged-99c4129f54d793b5fadd

18 Jan 00:26
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Fix dungeon linking

untagged-89eb50dec3e91c8c6643: Revert to 1.6.4 schematics and other fixes

18 Jan 18:53
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 - Revert to 1.6.4 schematics
 - Fix iron doors being treated as wood doors
 - Fix crash when available link door has no LinkProperties

untagged-5cf96a5bf4c6242a12ea: More dungeon features

18 Jan 08:20
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 - Set dungeon weights
 - Implement warp door
 - Enable monoliths in dungeons
 - Set correct author on schematics (from file name)
 - Make grass in pockets less dark
 - Fix lighting bug

untagged-44268fdf94997701ef3c

18 Jan 19:28
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Implement transient entrances and rename them to transient portals

untagged-19c3e7b5d5da5f4d46fe: Added Dungeon Loot

18 Jan 16:12
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-added loot table for the dungeon pocket's dungeon loot
-made chests in dungeons automatically populate with dungeon loot

untagged-365a5a37d29fb12e0a51

17 Jan 20:40
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untagged-2f68df6d18fec8c42a66

17 Jan 21:02
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Merge 'origin/1.12-WIP-Dungeons', fix conflicts and update to new des…

untagged-75530b04debcfd18cf79: Fixed #21

13 Jan 16:21
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-Upped the forge and mappings versions in build.gradle
-Restructured Mod Name and Dependencies strings in DimDoors.java

-Instead of returning a null bounding box in
BlockDimensionalDoorTransient#getBoundingBox, for now, return an empty
bounding box.

untagged-349899a71f21aeb33f07: Fixed Public and Private pocket sizes

13 Jan 19:07
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-Fixed configured Public and Private pocket sizes not being taken into
account when loading the game, and thus, when placing down pocket
schematics.
-Added config option to force-load all available schematics.

-Made Editing config defaults easier, by automatically adjusting
description strings.
-Changed dimensionranges functionality to use a bit more of Forge's
native functionality and only 1 list instead of two of which 1 would be
guaranteedly unused.

untagged-f15e7003b1a4b8e2fe17

11 Jan 12:10
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Fix monlith sounds.