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Diversiam90815/README.md

Hello world!

My name is Jens W. Langenberg

I am a

LinkedIn      Website      Spotify      AppleMusic     

About Me

  • 🎧 C++ Audio Developer - passionate about DSP, JUCE, plugins, and tooling
  • 🎼 Classical composer & 3D audio post-production enthusiast
  • 🧪 I love building: samplers, audio effects, UI tools, and game-style systems
  • ♟️ Also created a full chess engine because… why not?
  • 🌍 Always learning, always creating — whether in code or music

Featured Projects

  • 🎻 The Orchestra
    A learning tool for orchestral instruments including a small sampler with piano roll editing.

  • ♟️ Chess Engine
    C++ chess engine with a C# frontend, including an integrated Chess engine & LAN multiplayer.

  • 🎚️ Multieffekt Plugin
    A JUCE-based multi-effect audio processor.

  • 🗂️ Logger
    Cross-platform C++ logging wrapper around SPD-Log.

Languages and Tools

🧠 Core Languages

C++ (Modern C++ 17/20), C#, Python

🎛 Audio Development

JUCE · DSP Algorithms · VST3 Plugin Development · Real-Time Audio ·
Nuendo · Dorico · Pro Tools · 3D Audio / Spatial Mixing

🖥 Desktop & UI

WinUI 3 · .NET · Win32 · Qt

🌐 Networking

OSC · UDP/TCP Socket Programming · REST APIs · Real-Time Multiplayer Systems

🛠 Build & Dependencies

CMake · Conan · nuget · MSBuild · MSIX Packaging

🧪 Testing & Quality

GoogleTest · Sentry · Logging Systems (spdlog wrapper)

🔧 DevOps & Tooling

Git · GitLab CI · Debug symbol pipelines · Automation scripts

💻 Platforms

Windows (primary), cross-platform C++ development

Pinned Loading

  1. Chess Chess Public

    A modern chess game built with C++ and C#, featuring a sleek WinUI 3 interface, LAN multiplayer, and a developing AI opponent.

    C++ 3

  2. TheOrchestra TheOrchestra Public

    An orchestral playback engine in C++20/JUCE with JSON-based instrument definitions, real-time sampling, and a modular plugin-style architecture.

    C++ 8

  3. MultiEffekt-Plugin MultiEffekt-Plugin Public

    A JUCE-based multi-effect audio plugin built in C++20, featuring modular effects like Distortion, Delay, and EQ, with more in development.

    C++ 1

  4. Logger Logger Public

    A lightweight C++20 logging library built on spdlog, offering configurable console and file outputs with JSON-based initialization and simple logging macros.

    C++ 1