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- 🎧 C++ Audio Developer - passionate about DSP, JUCE, plugins, and tooling
- 🎼 Classical composer & 3D audio post-production enthusiast
- 🧪 I love building: samplers, audio effects, UI tools, and game-style systems
- ♟️ Also created a full chess engine because… why not?
- 🌍 Always learning, always creating — whether in code or music
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🎻 The Orchestra
A learning tool for orchestral instruments including a small sampler with piano roll editing. -
♟️ Chess Engine
C++ chess engine with a C# frontend, including an integrated Chess engine & LAN multiplayer. -
🎚️ Multieffekt Plugin
A JUCE-based multi-effect audio processor. -
🗂️ Logger
Cross-platform C++ logging wrapper around SPD-Log.
C++ (Modern C++ 17/20), C#, Python
JUCE · DSP Algorithms · VST3 Plugin Development · Real-Time Audio ·
Nuendo · Dorico · Pro Tools · 3D Audio / Spatial Mixing
WinUI 3 · .NET · Win32 · Qt
OSC · UDP/TCP Socket Programming · REST APIs · Real-Time Multiplayer Systems
CMake · Conan · nuget · MSBuild · MSIX Packaging
GoogleTest · Sentry · Logging Systems (spdlog wrapper)
Git · GitLab CI · Debug symbol pipelines · Automation scripts
Windows (primary), cross-platform C++ development





