Python bindings for the Nintendo GBA/DS LZSS compression algorithm.
LZSS algorithm and C code from CUE's tools: http://www.romhacking.net/utilities/826/
pip install nlzss
>> import nzlss >> nzlss.encode_file('in_file.txt', 'out_file.txt')
>> import nzlss >> nzlss.decode_file(in_path='in_file.txt', out_path='out_file.txt')
That's it!