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art edits
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DrMelon committed Dec 19, 2019
1 parent 01d1066 commit c2405e1
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Showing 11 changed files with 59 additions and 5 deletions.
Binary file modified art/nemesis/HUD.bin
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Binary file modified art/nemesis/Main patterns from title screen.bin
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Binary file modified art/nemesis/Signpost.bin
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Binary file modified art/nemesis/Sonic and Tails from title screen.bin
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Binary file added art/nemesis/hud_ring.bmp
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Binary file added art/nemesis/signpost_sonk.bmp
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Binary file added art/nemesis/sonic_2_logo.bmp
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Binary file added art/nemesis/sonic_2_logo_other.bmp
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45 changes: 45 additions & 0 deletions art/nemesis/tmp.asm
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
; --------------------------------------------------------------------------------
; Sprite mappings - output from SonMapEd - Sonic 2 format
; --------------------------------------------------------------------------------

SME_hu_kd:
dc.w SME_hu_kd_2-SME_hu_kd
SME_hu_kd_2: dc.b 0, $25
dc.b $E0, $C, 0, $A9, 0, $54, $FF, $F8
dc.b $E0, $C, 0, $AD, 0, $56, 0, $18
dc.b $E0, $C, 0, $B1, 0, $58, 0, $38
dc.b $E0, $C, 0, $B5, 0, $5A, 0, $58
dc.b $E0, $C, 0, $B9, 0, $5C, 0, $78
dc.b $E0, 0, 0, $BD, 0, $5E, 0, $98
dc.b $E8, $C, 0, $BE, 0, $5F, 0, 0
dc.b $E8, $C, 0, $C2, 0, $61, 0, $20
dc.b $E8, $C, 0, $C6, 0, $63, 0, $40
dc.b $E8, $C, 0, $CA, 0, $65, 0, $60
dc.b $E8, $C, 0, $CE, 0, $67, 0, $80
dc.b $F0, $C, 0, $D2, 0, $69, 0, 8
dc.b $F0, $C, 0, $D6, 0, $6B, 0, $28
dc.b $F0, $C, 0, $DA, 0, $6D, 0, $48
dc.b $F0, $C, 0, $DE, 0, $6F, 0, $68
dc.b $F0, $C, 0, $E2, 0, $71, 0, $88
dc.b $F8, $C, 0, $E6, 0, $73, 0, $10
dc.b $F8, $C, 0, $EA, 0, $75, 0, $30
dc.b $F8, $C, 0, $EE, 0, $77, 0, $50
dc.b $F8, $C, 0, $F2, 0, $79, 0, $70
dc.b $F8, $C, 0, $F6, 0, $7B, 0, $90
dc.b 0, $C, 0, $FB, 0, $7D, 0, 8
dc.b 0, $C, 0, $FF, 0, $7F, 0, $28
dc.b 0, $C, 1, 3, 1, $81, 0, $48
dc.b 0, $C, 1, 7, 1, $83, 0, $68
dc.b 0, $C, 1, $B, 1, $85, 0, $88
dc.b 8, $C, 1, $16, 1, $8B, 0, $28
dc.b 8, $C, 1, $1A, 1, $8D, 0, $48
dc.b 8, $C, 1, $1E, 1, $8F, 0, $68
dc.b $10, $C, 1, $27, 1, $93, 0, $40
dc.b $10, 4, 1, $2B, 1, $95, 0, $60
dc.b $18, $C, 1, $34, 1, $9A, 0, $40
dc.b $18, 4, 1, $38, 1, $9C, 0, $60
dc.b $20, $C, 1, $3E, 1, $9F, 0, $40
dc.b $20, 4, 1, $42, 1, $A1, 0, $60
dc.b $28, $C, 1, $46, 1, $A3, 0, $40
dc.b $28, 4, 1, $4A, 1, $A5, 0, $60
even
Binary file added art/nemesis/topbanner.bmp
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19 changes: 14 additions & 5 deletions s2.asm
Original file line number Diff line number Diff line change
Expand Up @@ -23515,16 +23515,25 @@ ObjDD_Main:
;; H-BAR; test if not in strike or in y-mode & delete self if so.

; set pos to orig spawn pos + hbar offset? hbar should probably only display...
move.w (Golf_bar_posx).w,x_pos(a0)
move.w (Golf_bar_posy).w,y_pos(a0)
subi.w #32,y_pos(a0) ; move above sonic a little


btst #0,(Golf_mode_status).w ; test on/off strike mode
beq.w DeleteObject ; if it's not in strke mode, delete self
btst #1,(Golf_mode_status).w ; test X/Y status.
bne.w DeleteObject ; if it's in Y mode, delete self.
bra.w DisplaySprite
bne.w GolfMeterYMode ; if it's in Y mode


;; display Horizontal
move.w (Golf_bar_posx).w,x_pos(a0)
move.w (Golf_bar_posy).w,y_pos(a0)
subi.w #32,y_pos(a0) ; move above sonic a little
bra.w DisplaySprite
GolfMeterYMode:
;; display Vertical
move.w (Golf_bar_posx).w,x_pos(a0)
move.w (Golf_bar_posy).w,y_pos(a0)
subi.w #16,y_pos(a0) ; move above sonic a little
bra.w DisplaySprite

; ===========================================================================
; ----------------------------------------------------------------------------
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