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enchants.yml
Ján Kluka edited this page Jan 29, 2023
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21 revisions
messages:
no_pickaxe_found: "&cYou do not have any diamond pickaxe!"
enchant_max_level: "&e&l(!) &eYou have already maxed out this enchantment"
enchant_max_level_exceed: "&e&l(!) &eThis transaction would exceed the max level for this enchant."
enchant_min_level_exceed: "&e&l(!) &eThis transaction would exceed the min level for this enchant."
not_enough_tokens: "&cYou do not have enough tokens!"
enchant_bought: "&e&lENCHANT &8» &c&l-%tokens% TOKENS"
enchant_bought_multiple: "&e&lENCHANT &8» &7You have bought &f%amount% &7levels of %enchant%&r &7for &f%tokens% &7tokens."
enchant_refunded: "&e&lREFUND &8» &7You have refunded &f%amount% &7levels of %enchant%"
enchant_tokens_back: "&e&lREFUND &8» &7You have received &f%tokens% &7tokens back."
enchant_cant_disenchant: "&c&l(!) &cThis enchant can't be disenchanted."
enchant_no_level: "&e&l(!) &cYou do not have this enchant!"
charity_other: "&a&l+ $%amount% &7(From %player%'s Charity)"
charity_your: "&a&l+ $%amount% &7(From Your Charity)"
blessing_other: "&6&l+ %amount% TOKENS &7(From %player%'s Blessing)"
blessing_your: "&6&l+ %amount% TOKENS &7(From Your Blessing)"
layer_disabled: "&e&l(!) &7You've &c&lDISABLED &7layer."
layer_enabled: "&e&l(!) &7You've &a&lENABLED &7layer."
block_booster_on: "&e&lENCHANT &8» &fBlock Booster &7has &Aactivated&7, &FX2 Blocks &7for &a&l5:00"
block_booster_off: "&e&lENCHANT &8» &fBlock Booster &7has &cDeactivated&7."
explosive_disabled: "&e&l(!) &7You've &c&lDISABLED &7explosive."
explosive_enabled: "&e&l(!) &7You've &a&lENABLED &7explosive."
value_no_permission: "&e&lVALUE &8» &7No Permission, Unlock at &fstore.ultraprison.net&7."
value_no_pickaxe: "&e&lVALUE &8» &7You must hold an pickaxe in your hand."
value_value: "&e&lVALUE &8» &f%player%'s &7Pickaxe Value: &f%tokens% Tokens&7."
value_cooldown: "&e&lVALUE &8» &7Please wait &f%time% Seconds&7 before using this command again."
pickaxe_given: "&e&lENCHANT &8» &fYou have given pickaxe to &e%player%"
pickaxe_received: "&e&lENCHANT &8» &fYou have received pickaxe from &e%sender%"
pickaxe_inventory_full: "&e&lENCHANT &8» &e%player% &chas full inventory!"
prestige_finder: "&e&lPRESTIGE FINDER &8» &7You've just found a &fX%prestige% Prestige Level &7while mining."
transaction_in_progress: "&e&lENCHANT &8» &cPlease wait for your other transaction to complete."
pickaxe_level_required: "&e&lENCHANT &8» &cYou need to have at least &ePickaxe Level %pickaxe_level%&c in order to enchant this!"
# Should we keep UPC Enchanted pickaxes in players inventory when they die?
keep-pickaxes-on-death: true
# Action to open Enchanting menu while holding pickaxe. For multiple, separate them with ',' (LEFT_CLICK_BLOCK,RIGHT_CLICK_BLOCK,LEFT_CLICK_AIR,RIGHT_CLICK_AIR,PHYSICAL)
open-enchant-menu-action: "RIGHT_CLICK_AIR,RIGHT_CLICK_BLOCK"
# Enchant Menu Settings
enchant_menu:
# GUI Name
title: "&7Enchants Menu"
# Filler items
empty_slots: STAINED_GLASS_PANE:7
# Number of GUI rows
lines: 6
# Slot where player's pickaxe should be displayed
pickaxe_slot: 13
# Should we show player's pickaxe in GUI ?
pickaxe_enabled: true
# Displaying Enchant Info
item:
lore:
- "&7%description%"
- " "
- "&6&l* &ePrice: &f%cost%"
- "&6&l* &eMax Level: &f%max_level%"
- "&6&l* &eCurrent Level: &f%current_level%"
- "&6&l* &eChance to trigger: &f%%chance%"
- " "
- "&7&o(( &f&oLeft-Click&7&o to add 1 level ))"
- "&7&o(( &f&oRight-Click&7&o to add 10 levels ))"
- "&7&o(( &f&oMiddle-Click&7&o to add 100 levels ))"
- "&7&o(( &f&oPress 'Q'&7&o to buy as much as you can afford ))"
- " "
- "&c&lYou must have at least Level %pickaxe_level% on your pickaxe"
# Help item settings
help_item:
enabled: true
material: NAME_TAG
#If you would like to use Base64 custom player skulls, just uncomment this line an change the Material above to PLAYER_HEAD
#Base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2YzY2E0ZjdjOTJkZGUzYTc3ZWM1MTBhNzRiYThjMmU4ZDBlYzdiODBmMGUzNDhjYzZkZGRkNmI0NThiZCJ9fX0=
slot: 15
name: "&6&lHOW IT WORKS?"
lore:
- " "
- "&6&l* &eLeft-Click &8» &7Buy 1 Level"
- " "
- "&6&l* &eRight-Click &8» &7Buy 10 Levels"
- " "
- "&6&l* &eMiddle-Click &8» &7Buy 100 Levels"
- " "
- "&6&l* &ePress Q &8» &7Buy MAX you can afford"
- " "
- "&7&o(( &f&oClick&7&o on the enchant to buy ))"
# Disenchant item settings
disenchant_item:
enabled: true
material: FLINT_AND_STEEL
slot: 11
name: "&c&lDISENCHANTING"
lore:
- " "
- "&6&l* &eClick to open Disenchant GUI"
- " "
# Disenchant menu settings
disenchant_menu:
# GUI Name
title: "&7Disenchant Menu"
# Filler items
empty_slots: STAINED_GLASS_PANE:7
# Number of GUI rows
lines: 6
# Player's pickaxe GUI slot
pickaxe_slot: 13
# Should we show player's pickaxe in Disenchant GUI ?
pickaxe_enabled: true
# Displaying Enchant Info
item:
lore:
- "&6&l* &eCurrent Level: &f%current_level%"
- "&6&l* &eRefunded Price: &f%refund%"
- " "
- "&7&o(( &f&oLeft-Click&7&o to refund 1 level ))"
- "&7&o(( &f&oRight-Click&7&o to refund 10 levels ))"
- "&7&o(( &f&oMiddle-Click&7&o to refund 100 levels ))"
- "&7&o(( &f&oPress 'Q'&7&o to refund ALL levels ))"
# Help Item settings
help_item:
enabled: true
material: NAME_TAG
slot: 15
name: "&6&lHOW IT WORKS?"
lore:
- " "
- "&6&l* &eLeft-Click &8» &7-1 Levels"
- " "
- "&6&l* &eRight-Click &8» &7-10 Levels"
- " "
- "&6&l* &eMiddle-Click &8» &7-100 Levels"
- " "
- "&6&l* &e'Q' &8» &7-ALL Levels"
- "&7&o(( &f&oClick&7&o on the enchant name to disenchant ))"
# All available UPC Enchants settings.
enchants:
# Enchant ID
'1':
# Raw name of the enchant for some commands.
RawName: "efficiency"
# Displayname in chat / lore of the enchant
Name: '&aEfficiency'
# Name in Enchant / Disenchant GUI
GuiName: '&aEfficiency'
# Representative icon of enchant in GUI
Material: BOOK
#If you would like to use Base64 custom player skulls, just uncomment this line an change the Material above to PLAYER_HEAD
#Base64: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTY4M2RhZTZkMTMyZjUyZWZhNTVlOThjMTgxZGVmNTQwMzY3MmZkZWMyY2JjZjQ3OTMxNDJjYjBlNTliZDAifX19
# Should enchant be enabled ?
Enabled: true
# Enchant GUI slot
InGuiSlot: 27
# Increasing cost per level
Increase-Cost-by: 10
# Max level of enchant
Max: 500
# Initial cost of enchant
Cost: 10
# Description of enchant show in GUIs
Description:
- '&7&o(( Ability to mine blocks faster ))'
# Refund settings
Refund:
# Can this enchant be refunded?
Enabled: true
# Disenchant GUI slot
InGuiSlot: 27
# Refund percentage
Percentage: 50.0
'2':
RawName: "unbreaking"
Name: '&bUnbreaking'
GuiName: '&bUnbreaking'
Material: BOOK
Enabled: true
InGuiSlot: 28
Increase-Cost-by: 75
Max: 300
Cost: 75
Description:
- '&7&o(( Prevents your pickaxe from breaking while mining ))'
Refund:
Enabled: true
InGuiSlot: 28
Percentage: 50.0
'3':
RawName: "fortune"
Name: '&cFortune'
GuiName: '&cFortune'
Material: BOOK
Enabled: true
InGuiSlot: 29
Increase-Cost-by: 75
Max: -1
Cost: 75
Blacklist:
- BEDROCK
Description:
- '&7&o(( Ability to receive more blocks while mining ))'
Refund:
Enabled: true
InGuiSlot: 29
Percentage: 50.0
'4':
RawName: "haste"
Name: '&dHaste'
GuiName: '&dHaste'
Material: BOOK
Enabled: true
InGuiSlot: 30
Increase-Cost-by: 2500
Max: 5
Cost: 2500
Description:
- '&7&o(( Ability to swing your pickaxe faster while mining ))'
Refund:
Enabled: true
InGuiSlot: 30
Percentage: 50.0
'5':
RawName: "speed"
Name: '&aSpeed'
GuiName: '&aSpeed'
Material: BOOK
Enabled: true
InGuiSlot: 31
Increase-Cost-by: 10000
Max: 2
Cost: 10000
Description:
- '&7&o(( Ability to move faster while holding your pickaxe ))'
Refund:
Enabled: true
InGuiSlot: 31
Percentage: 50.0
'6':
RawName: "jumpboost"
Name: '&bJump Boost'
GuiName: '&bJump Boost'
Material: BOOK
Enabled: true
InGuiSlot: 32
Increase-Cost-by: 5000
Max: 5
Cost: 5000
Description:
- '&7&o(( Ability to jump higher while holding your pickaxe ))'
Refund:
Enabled: true
InGuiSlot: 32
Percentage: 50.0
'7':
RawName: "nightvision"
Name: '&cNight Vision'
GuiName: '&cNight Vision'
Material: BOOK
Enabled: true
InGuiSlot: 33
Increase-Cost-by: 0
Max: 1
Cost: 10000
Description:
- '&7&o(( Ability to see in the dark while mining ))'
Refund:
Enabled: true
InGuiSlot: 33
Percentage: 50.0
'8':
RawName: "fly"
Name: '&cFly'
GuiName: '&cFly'
Material: BOOK
Enabled: true
InGuiSlot: 34
Increase-Cost-by: 350
Max: 1
Cost: 10000
Description:
- '&7&o(( Ability to fly while holding pickaxe ))'
Refund:
Enabled: true
InGuiSlot: 34
Percentage: 50.0
'9':
RawName: "explosive"
Name: '&aExplosive'
GuiName: '&aExplosive'
Material: BOOK
Enabled: true
InGuiSlot: 35
Increase-Cost-by: 125
Cooldown: 0
Max: 500
Chance: 0.2
Cost: 125
Description:
- '&7&o(( Explodes nearby blocks while mining ))'
Count-Blocks-Broken: true
Explosion-Type: CUBE
Sounds: true
Refund:
Enabled: true
InGuiSlot: 35
Percentage: 50.0
'10':
RawName: "layer"
Name: '&bLayer'
GuiName: '&bLayer'
Material: BOOK
Enabled: true
Chance: 0.2
InGuiSlot: 36
Increase-Cost-by: 200
Max: 500
Cost: 200
Description:
- '&7&o(( Ability to break full layer of your mine while mining))'
Count-Blocks-Broken: true
Refund:
Enabled: true
InGuiSlot: 36
Percentage: 50.0
'11':
RawName: "charity"
Name: '&cCharity'
GuiName: '&cCharity'
Material: BOOK
Enabled: true
InGuiSlot: 37
Increase-Cost-by: 25
Max: 500
Chance: 0.2
Amount-To-Give: "level * 1000"
Cost: 25
Messages-Enabled: true
Description:
- '&7&o(( Chance to give to everyone online money while mining ))'
Refund:
Enabled: true
InGuiSlot: 37
Percentage: 50.0
'12':
RawName: "salary"
Name: '&dSalary'
GuiName: '&dSalary'
Material: BOOK
Enabled: true
InGuiSlot: 38
Increase-Cost-by: 35
Max: 500
Chance: 0.2
Amount-To-Give: "level * 1000"
Cost: 35
Description:
- '&7&o(( Ability to receive more money while mining ))'
Refund:
Enabled: true
InGuiSlot: 38
Percentage: 50.0
'13':
RawName: "blessing"
Name: '&eBlessing'
GuiName: '&eBlessing'
Material: BOOK
Enabled: true
InGuiSlot: 39
Increase-Cost-by: 25
Max: 500
Chance: 0.2
Amount-To-Give: "level * 2"
Cost: 25
Messages-Enabled: true
Description:
- '&7&o(( Chance to give to everyone online tokens while mining ))'
Refund:
Enabled: true
InGuiSlot: 39
Percentage: 50.0
'14':
RawName: "tokenator"
Name: '&aTokenator'
GuiName: '&aTokenator'
Material: BOOK
Enabled: true
InGuiSlot: 40
Increase-Cost-by: 6
Max: 500
Chance: 0.2
Amount-To-Give: "level * 2"
Cost: 12
Description:
- '&7&o(( Ability to gain more tokens while mining ))'
Refund:
Enabled: true
InGuiSlot: 40
Percentage: 50.0
'15':
RawName: "keyfinder"
Name: '&bKey Finder'
GuiName: '&bKey Finder'
Material: BOOK
Enabled: true
InGuiSlot: 41
Increase-Cost-by: 350
Max: 500
Chance: 0.2
Cost: 350
Description:
- '&7&o(( Ability to find crate keys while mining ))'
Commands:
- cc give physical Coal 1 %player%
- cc give physical Iron 1 %player%
- cc give physical Gold 1 %player%
- cc give physical Diamond 1 %player%
- cc give physical Emerald 1 %player%
- cc give physical Token 1 %player%
- cc give physical Token 2 %player%
Refund:
Enabled: true
InGuiSlot: 41
Percentage: 50.0
'16':
RawName: "prestigefinder"
Name: '&aPrestige Finder'
GuiName: '&aPrestige Finder'
Material: BOOK
Enabled: true
Amount-To-Give: "level"
InGuiSlot: 42
Increase-Cost-by: 175
Max: 500
Chance: 0.2
Cost: 175
Command: "prestigeadmin add %player% %amount%"
Description:
- '&7&o(( Ability to find prestige levels while mining. ))'
Refund:
Enabled: true
InGuiSlot: 42
Percentage: 50.0
'17':
RawName: "blockbooster"
Name: '&dBlock Booster'
GuiName: '&dBlock Booster'
Material: BOOK
Enabled: true
InGuiSlot: 43
Increase-Cost-by: 225
Max: 500
Chance: 0.2
Cost: 500
Description:
- '&7&o(( Ability to receive x2 Blocks for 1 Minute while mining))'
Refund:
Enabled: true
InGuiSlot: 43
Percentage: 50.0
'18':
RawName: "keyalls"
Name: '&cKeyalls'
GuiName: '&cKeyalls'
Material: BOOK
Enabled: true
InGuiSlot: 44
Increase-Cost-by: 350
Max: 500
Chance: 0.2
Cost: 350
Description:
- '&7&o(( Ability to give everyone crate keys while mining ))'
Pickaxe-Level-Required: 1
Commands:
- cc giveall physical Token 1
- cc giveall physical Token 2
- cc giveall physical Coal 1
- cc giveall physical Iron 1
- cc giveall physical Gold 1
Refund:
Enabled: true
InGuiSlot: 44
Percentage: 50.0
'19':
RawName: "autosell"
Name: '&eAutosell'
GuiName: '&eAutosell'
Material: BOOK
Enabled: true
InGuiSlot: 45
Increase-Cost-by: 0
Max: 1
Chance: 25.0
Cost: 1000
Description:
- '&7&o(( Ability to sell all items while mining ))'
Pickaxe-Level-Required: 1
Messages-Enabled: true
Refund:
Enabled: true
InGuiSlot: 45
Percentage: 50.0
'20':
RawName: "voucher"
Name: '&bVoucher Finder'
GuiName: '&bVoucher Finder'
Material: BOOK
Enabled: true
InGuiSlot: 46
Increase-Cost-by: 5000
Max: 500
Chance: 0.2
Cost: 5000
Description:
- '&7&o(( Ability to find store vouchers while mining ))'
Pickaxe-Level-Required: 1
Refund:
Enabled: true
InGuiSlot: 46
Percentage: 50.0
Commands:
'1':
command: 'voucher give %player% 5$'
chance: 50
'2':
command: 'voucher give %player% 10$'
chance: 25
'3':
command: 'voucher give %player% 25$'
chance: 10
'4':
command: 'voucher give %player% 50$'
chance: 5
'5':
command: 'voucher give %player% 50$'
chance: 1
'21':
RawName: "nuke"
Name: '&cNuke'
GuiName: '&cNuke'
Material: BOOK
Enabled: true
InGuiSlot: 47
Increase-Cost-by: 0
Max: 500
Chance: 0.2
Cost: 1000
Description:
- '&7&o(( Ability to break whole mine while mining ))'
Pickaxe-Level-Required: 1
Remove-Blocks: true
Count-Blocks-Broken: true
Message: "&e&lENCHANT &8» &7You got &2&l$&a%money% &7from &c&lNuke &7activation."
Refund:
Enabled: true
InGuiSlot: 47
Percentage: 50.0
'22':
RawName: "gemfinder"
Name: '&aGem Finder'
GuiName: '&aGem Finder'
Material: BOOK
Enabled: true
InGuiSlot: 48
Increase-Cost-by: 6
Max: 500
Chance: 0.2
Amount-To-Give: "level * 2"
Cost: 12
Description:
- '&7&o(( Ability to find gems while mining ))'
Refund:
Enabled: true
InGuiSlot: 48
Percentage: 50.0
'23':
RawName: "gang-value-finder"
Name: '&eGang Value Finder'
GuiName: '&eGang Value Finder'
Material: BOOK
Enabled: true
InGuiSlot: 49
Increase-Cost-by: 6
Max: 500
Chance: 0.2
Amount-To-Give: "level * 2"
Cost: 12
Description:
- '&7&o(( Ability to find gang value while mining ))'
Refund:
Enabled: true
InGuiSlot: 49
Percentage: 50.0
# Format of every pickaxe that has UPC Enchants on it
# %Enchant-X% represents the name + level of specific enchant (X = id)
Pickaxe:
lore:
- '&8&m------------------------'
- '&E&lBLOCKS MINED: &f%Blocks%/%Blocks_Required%'
- '&E&lPICKAXE LEVEL: &f%PickaxeLevel% &7[%PickaxeProgress%&7]'
- '&8&m------------------------'
- '%Enchant-1%'
- '%Enchant-2%'
- '%Enchant-3%'
- '%Enchant-4%'
- '%Enchant-5%'
- '%Enchant-6%'
- '%Enchant-7%'
- '%Enchant-8%'
- '%Enchant-9%'
- '%Enchant-10%'
- '%Enchant-11%'
- '%Enchant-12%'
- '%Enchant-13%'
- '%Enchant-14%'
- '%Enchant-15%'
- '%Enchant-16%'
- '%Enchant-17%'
- '%Enchant-18%'
- '%Enchant-19%'
- '%Enchant-20%'
- '%Enchant-21%'
- '%Enchant-22%'
- '%Enchant-23%'
# First Join Pickaxe Settings
first-join-pickaxe:
# Should we give this pickaxe to players when they first join?
enabled: true
# Name of pickaxe
name: "&e%player%'s Pickaxe"
# Material of pickaxe
material: DIAMOND_PICKAXE
# Raw names + levels of specific enchants for first join pickaxe
enchants:
- efficiency 10
- unbreaking 10
- fortune 10