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mp fix
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Dubwise56 committed Jun 8, 2019
1 parent 6314f75 commit 958b1d8
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Showing 6 changed files with 57 additions and 3 deletions.
2 changes: 1 addition & 1 deletion About/About.xml
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<supportedVersions>
<li>1.0</li>
</supportedVersions>
<description>Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. v2.5.784\n\nMultiplayer ready</description>
<description>Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. v2.5.793\n\nMultiplayer ready</description>
</ModMetaData>
2 changes: 1 addition & 1 deletion About/Manifest.xml
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<Manifest>
<identifier>Dubs-Bad-Hygiene</identifier>
<version>2.5.784</version>
<version>2.5.793</version>
<manifestUri>https://raw.githubusercontent.com/Dubwise56/Dubs-Bad-Hygiene/master/About/Manifest.xml</manifestUri>
<downloadUri>https://github.com/Dubwise56/Dubs-Bad-Hygiene/releases/latest</downloadUri>
</Manifest>
Binary file modified Assemblies/BadHygiene.dll
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56 changes: 55 additions & 1 deletion Defs/ThingDefs_Buildings/BuildingsD_WaterManagement.xml
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<drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected>
<passability>Impassable</passability>
<blockWind>true</blockWind>
<designationCategory></designationCategory>
</ThingDef>


<ThingDef ParentName="BasedWaterPump">
<defName>WindPumpStuffed</defName>
<label>Wind Pump</label>
<description>Pumps water from wells to water towers. Pumping capacity: 3000 L/day</description>
<graphicData>
<texPath>DBH/Things/Building/Water/WindPump</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
<drawSize>(2,2)</drawSize>
<shadowData>
<volume>(0.6, 1.0, 1.6)</volume>
<offset>(-0.1,0,-0.08)</offset>
</shadowData>
</graphicData>
<castEdgeShadows>false</castEdgeShadows>
<size>(3,2)</size>
<rotatable>true</rotatable>
<stuffCategories>
<li>Woody</li>
<li>Stony</li>
<li>Metallic</li>
</stuffCategories>
<costList>
<Steel>25</Steel>
</costList>
<costStuffCount>80</costStuffCount>
<statBases>
<MaxHitPoints>100</MaxHitPoints>
<WorkToBuild>2500</WorkToBuild>
<Flammability>1.0</Flammability>
</statBases>
<comps>
<li Class="CompProperties_Breakdownable"/>
<li Class="DubsBadHygiene.CompProperties_WaterPumpingStation">
<compClass>DubsBadHygiene.CompWindPump</compClass>
<Capacity>2000</Capacity>
</li>
</comps>
<researchPrerequisites>
<li>Plumbing</li>
</researchPrerequisites>
<placeWorkers>
<li>DubsBadHygiene.PlaceWorker_WindPump</li>
</placeWorkers>
<building>
<ai_chillDestination>false</ai_chillDestination>
<allowAutoroof>false</allowAutoroof>
</building>
<drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected>
<passability>Impassable</passability>
<blockWind>true</blockWind>
</ThingDef>

<ThingDef ParentName="BasedWaterPump">
<defName>ElectricPump</defName>
<label>Electric Pump</label>
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Binary file added Textures/DBH/Things/Building/Water/WindPump_m.png
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