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1.5
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Dubwise56 committed Apr 4, 2024
1 parent 286dae0 commit ab45c7a
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Showing 10 changed files with 4,182 additions and 0 deletions.
Binary file added 1.5/Assemblies/0Harmony.dll
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3,757 changes: 3,757 additions & 0 deletions 1.5/Assemblies/0Harmony.xml

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Binary file added 1.5/Assemblies/Dubs Rimkit.dll
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29 changes: 29 additions & 0 deletions 1.5/Defs/JobDefs/Jobs_Work.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>

<JobDef>
<defName>TendSelf</defName>
<driverClass>Dubs_Rimkit.JobDriver_TendSelf</driverClass>
<reportString>tending to TargetA with kit.</reportString>
</JobDef>

<!--<JobDef>
<defName>Bandage</defName>
<driverClass>Dubs_Rimkit.JobDriver_Bandage</driverClass>
<reportString>Bandaging with kit.</reportString>
</JobDef>-->

<JobDef>
<defName>BandageOthers</defName>
<driverClass>Dubs_Rimkit.JobDriver_BandageOthers</driverClass>
<reportString>tending to TargetA with kit.</reportString>
</JobDef>


<JobDef>
<defName>FixBrokenDownBuildingRepairKit</defName>
<driverClass>Dubs_Rimkit.JobDriver_FixBrokenDownBuilding</driverClass>
<reportString>replacing broken components in TargetA with kit.</reportString>
</JobDef>

</Defs>
40 changes: 40 additions & 0 deletions 1.5/Defs/RecipeDefs/Recipes_Production.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>

<RecipeDef>
<defName>RepairComponent</defName>
<label>fix component</label>
<description>Fix a broken component.</description>
<jobString>Fixing component.</jobString>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<effectWorking>Cook</effectWorking>
<soundWorking>Recipe_Machining</soundWorking>
<workAmount>900</workAmount>
<unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
<ingredients>
<li>
<filter>
<thingDefs>
<li>Steel</li>
</thingDefs>
</filter>
<count>10</count>
</li>
<li>
<filter>
<thingDefs>
<li>SalvagedComponent</li>
</thingDefs>
</filter>
<count>1</count>
</li>
</ingredients>
<products>
<ComponentIndustrial>1</ComponentIndustrial>
</products>
<recipeUsers>
<li>TableMachining</li>
</recipeUsers>
</RecipeDef>

</Defs>
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