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Bump cesium from 1.111.0 to 1.115.0 #125

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@dependabot dependabot bot commented on behalf of github Mar 11, 2024

Bumps cesium from 1.111.0 to 1.115.0.

Release notes

Sourced from cesium's releases.

CesiumJS 1.115

1.115 - 2024-03-01

Highlights include:

  • Added support for I3S Building Scene Layer. #11678
  • Added Scene.pickVoxel to pick individual cells from a VoxelPrimitive, and VoxelCell to report information about the picked cell. #11828
  • Fixed a bug where the camera can stay underground when 3D Tiles are loading in. #11824
  • Fixed a bug with where a mix of empty and non-empty tiles were not refining. #9356
  • Fixed a bug with camera collision with tilesets containing tiles with interleaved buffers #11812
  • Fixed an error when the screenSpaceEventHandler was destroyed before Viewer #10576
  • Fixed how Camera.changed handles changes in roll. #11844

See the changelog for the complete list of changes.

CesiumJS 1.114

1.114 - 2024-02-01

Highlights include several improvements to interaction with 3D Tiles:

  • By default, the screen space camera controller will no longer go inside or under instances of Cesium3DTileset. #11581
  • Clamping to ground, HeightReference.CLAMP_TO_GROUND, and HeightReference.RELATIVE_TO_GROUND now take into account 3D Tilesets. #11604
  • The Cesium3DTileset.dynamicScreenSpaceError optimization is now enabled by default, and tuned to improve performance for street-level horizon views. #11718
  • Added Cesium3DTileset.getHeight to sample height values of the loaded tiles. #11581
  • Fog rendering now applies to glTF models and 3D Tiles. #11744

Other changes include:

  • Added createWorldBathymetryAsync helper function to make it easier to load Bathymetry terrain. #11790
  • Removed the need for node internal packages http, https, url and zlib in the Resource class. This means they do not need to be marked external by build tools anymore. #11773
  • Fixed an issue causing crashes with multiple data sources #7758 and #9154.
  • Fixed a geometry displacement affecting iOS devices #7100

See the changelog for the complete list of changes.

CesiumJS 1.113

1.113 - 2024-01-02

Highlights include:

  • Vertical exaggeration can now be applied to a Cesium3DTileset. Exaggeration of Terrain and Cesium3DTileset can be controlled simultaneously via the new Scene properties Scene.verticalExaggeration and Scene.verticalExaggerationRelativeHeight. #11655
  • Changes the default RequestScheduler.maximumRequestsPerServer from 6 to 18. This should improve performance on HTTP/2 servers and above. #11627
  • Corrected JSDoc and Typescript definitions that marked optional arguments as required in ImageryProvider constructor. #11625
  • The Quaternion.computeAxis function created an axis that was (0,0,0) for the unit quaternion, and an axis that was (NaN,NaN,NaN) for the quaternion (0,0,0,-1) (which describes a rotation about 360 degrees). Now, it returns the x-axis (1,0,0) in both of these cases. #11665

See the changelog for the complete list of changes.

CesiumJS 1.112

1.112 - 2023-12-01

... (truncated)

Changelog

Sourced from cesium's changelog.

Change Log

1.116 - 2024-04-01

@​cesium/engine

Breaking Changes 📣
  • Cesium3DTileset.disableCollision has been removed. Use Cesium3DTileset.enableCollision instead.
Fixes 🔧
  • Fixes issue with BingMapsImageryProvider where given culture option is ineffective #11695
  • Fixed a bug where dynamic geometries caused the Scene to continuously render when running in requestRenderMode #6631
Additions 🎉
  • Surface normals are now computed for clipping and shape bounds in VoxelEllipsoidShape and VoxelCylinderShape. #11847

1.115 - 2024-03-01

@​cesium/engine

Breaking Changes 📣
  • By default, instances of Cesium3DTileset will no longer default to enable collisions for camera collision or for clamping entities. #11829
    • This behavior can be enabled by setting Cesium3DTileset.enableCollision to true.
Fixes 🔧
  • Fixed a bug where the camera can stay underground when 3D Tiles are loading in. #11824
  • Fixed a bug with where a mix of empty and non-empty tiles were not refining. #9356
  • Fixed a bug with camera collision with tilesets containing tiles with interleaved buffers #11812
  • Fixed a bug affecting voxel shader compilation in WebGL1 contexts. #11798
  • Fixed a bug where legacy B3DM files that contained glTF 1.0 data that used a CONSTANT technique in the KHR_material_common extension and only defined ambient- or emissive textures (but no diffuse textures) showed up without any texture #11825
  • Fixed an error when the screenSpaceEventHandler was destroyed before Viewer #10576
  • Fixed how Camera.changed handles changes in roll. #11844
Additions 🎉
  • Added support for I3S Building Scene Layer. #11678
  • Added Scene.pickVoxel to pick individual cells from a VoxelPrimitive, and VoxelCell to report information about the picked cell. #11828
  • Added Scene.defaultLogDepthBuffer to allow changing the default behavior of the logDepthBuffer for newly created Scene instances. #11859
  • Added SensorVolumePortionToDisplay to assist CzmlDataSource in parsing CZML. #11859
Deprecated ⏳
  • Cesium3DTileset.disableCollision has been deprecated and will be removed in 1.116. Use Cesium3DTileset.enableCollision instead.

@​cesium/engine

... (truncated)

Commits
  • 99d6fff Updates for the 1.115 release
  • e257e2b Merge pull request #11865 from CesiumGS/march-package-update
  • 4ab61fc Merge pull request #11837 from CesiumGS/fix-11824
  • c6f5a89 Update outdated npm dependencies
  • 5539fdb Merge pull request #11859 from CesiumGS/package-extensibility
  • ab9e341 Add PR links to CHANGES.md
  • 0db26ac Merge remote-tracking branch 'origin/main' into package-extensibility
  • 9b5cb6e pr comments
  • f552b6d PR feedback
  • f73c3de extract GeometryUpdaterSet
  • Additional commits viewable in compare view

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Bumps [cesium](https://github.com/CesiumGS/cesium) from 1.111.0 to 1.115.0.
- [Release notes](https://github.com/CesiumGS/cesium/releases)
- [Changelog](https://github.com/CesiumGS/cesium/blob/main/CHANGES.md)
- [Commits](CesiumGS/cesium@1.111...1.115)

---
updated-dependencies:
- dependency-name: cesium
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Mar 11, 2024
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dependabot bot commented on behalf of github Apr 2, 2024

Superseded by #139.

@dependabot dependabot bot closed this Apr 2, 2024
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/cesium-1.115.0 branch April 2, 2024 00:49
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