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S_DecoSkillTarget
DummkopfOfHachtenduden edited this page Sep 19, 2021
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Forces a script object to ride another script object. SkillEffects without 3 stages (READY, WAIT, SHOT) need ANI_WAIT-Duration be 0 to avoid error msg.
Nr | Name | Type | Value range |
---|---|---|---|
1. | SkillID | string | |
2. | OwnerObjectID | string | ObjectID or *player |
3. | TargetObjectID | string | ObjectID or *player |
4. | SkillEffectCode | string | from skilleffect.txt |
5. | ANI_WAIT-Duration | float | in seconds |
2.5 S_DecoSkillTarget sk01 obj01 obj02 SKILL_EU_WIZARD_FIREA_POINT_A 1.5