Solves the problem with disappearing elements while moving on max elements limit.
Make a Customcode override for ExileServer_object_construction_network_deconstructConstructionRequest.sqf or replace the file in the server pbo.
You can remove the old workaround -> https://github.com/ELRabito/Exile-Move-Element-Fix/blob/f2a5220e5e52fe21b393cf228bb8453ec4952070/ExileClient_object_construction_move.sqf