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Merge pull request #1437 from carstene1ns/version_0.5.4
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EasyRPG Player Version 0.5.4 - Antidote
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Ghabry authored Oct 27, 2018
2 parents 3de3dab + 9439c0e commit a778fba
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Showing 13 changed files with 26 additions and 26 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.7)

project(EasyRPG_Player VERSION 0.5.3 LANGUAGES CXX)
project(EasyRPG_Player VERSION 0.5.4 LANGUAGES CXX)

# Source Files
add_library(${PROJECT_NAME}
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8 changes: 4 additions & 4 deletions README.md
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Expand Up @@ -70,8 +70,8 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.5.3.tar.xz # unpack the tarball
cd easyrpg-player-0.5.3 # enter in the package directory
tar xf easyrpg-player-0.5.4.tar.xz # unpack the tarball
cd easyrpg-player-0.5.4 # enter in the package directory
./configure # find libraries, set options
make # compile the executable

Expand Down Expand Up @@ -99,8 +99,8 @@ Building requirements:

Step-by-step instructions:

tar xf easyrpg-player-0.5.3.tar.xz # unpack the tarball
cd easyrpg-player-0.5.3 # enter in the package directory
tar xf easyrpg-player-0.5.4.tar.xz # unpack the tarball
cd easyrpg-player-0.5.4 # enter in the package directory
cmake . # generate Makefile
make # compile the executable

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1 change: 1 addition & 0 deletions builds/switch/Makefile
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Expand Up @@ -47,6 +47,7 @@ EXEFS_SRC := exefs_src

APP_TITLE := EasyRPG Player
APP_AUTHOR := EasyRPG Team & Rinnegatamante
APP_VERSION := 0.5.4
ICON := icon.jpg

#---------------------------------------------------------------------------------
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9 changes: 4 additions & 5 deletions builds/wii/Makefile
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Expand Up @@ -29,26 +29,25 @@ TARGET := boot
BUILD := obj
TOPDIR := $(subst /builds/wii,,$(CURDIR))
SOURCES := src
DATA := data
DATA := data
INCLUDES := src

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------

CFLAGS = -g -O2 -Wall -Wextra \
-fomit-frame-pointer -ffast-math \
-flto -fdata-sections -ffunction-sections \
-fomit-frame-pointer -fdata-sections -ffunction-sections \
-DUSE_SDL=1 -DNDEBUG \
-DHAVE_FREETYPE -DHAVE_HARFBUZZ -DSUPPORT_AUDIO \
-DHAVE_MPG123 -DHAVE_LIBSNDFILE -DHAVE_TREMOR \
-DHAVE_XMP -DHAVE_WILDMIDI -DHAVE_OPUS \
-DHAVE_LIBSPEEXDSP -DWANT_FMMIDI -DWANT_FASTWAV \
$(MACHDEP) $(INCLUDE)

CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11

LDFLAGS = -g $(MACHDEP) -Wl,-Map,easyrpg-player-wii.map,--gc-sections,-flto
LDFLAGS = -g $(MACHDEP) -Wl,-Map,easyrpg-player-wii.map,--gc-sections

#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
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4 changes: 2 additions & 2 deletions builds/wii/meta.xml
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Expand Up @@ -2,8 +2,8 @@
<app version="1">
<name>EasyRPG Player</name>
<coder>EasyRPG Team</coder>
<version>0.5.3</version>
<release_date>20171022000000</release_date>
<version>0.5.4</version>
<release_date>20181026000000</release_date>
<short_description>RPG Maker 2000/2003 player</short_description>
<long_description>EasyRPG Player is a Role Playing Game interpreter for playing games created by RPG Maker 2000/2003.

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2 changes: 1 addition & 1 deletion configure.ac
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Expand Up @@ -2,7 +2,7 @@
# Process this file with autoconf to produce a configure script.

AC_PREREQ([2.69])
AC_INIT([easyrpg-player],[0.5.3],[https://github.com/EasyRPG/Player/issues],[easyrpg-player],[https://easyrpg.org])
AC_INIT([easyrpg-player],[0.5.4],[https://github.com/EasyRPG/Player/issues],[easyrpg-player],[https://easyrpg.org])

AC_CONFIG_AUX_DIR([builds/autoconf])
AM_INIT_AUTOMAKE([1.11.4 foreign subdir-objects tar-ustar -Wall -Werror])
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2 changes: 1 addition & 1 deletion resources/osx/Info.plist
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Expand Up @@ -31,7 +31,7 @@
<string>APPL</string>

<key>CFBundleShortVersionString</key>
<string>0.5.3</string>
<string>0.5.4</string>

</dict>
</plist>
10 changes: 5 additions & 5 deletions resources/player.rc
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Expand Up @@ -3,8 +3,8 @@
1 24 "player.xml"
#endif
1 VERSIONINFO
FILEVERSION 0,5,3,0
PRODUCTVERSION 0,5,3,0
FILEVERSION 0,5,4,0
PRODUCTVERSION 0,5,4,0
FILETYPE 0x00000001L
{
BLOCK "StringFileInfo"
Expand All @@ -13,13 +13,13 @@ FILETYPE 0x00000001L
{
VALUE "Comments", "https://easyrpg.org"
VALUE "CompanyName", "EasyRPG Project"
VALUE "FileVersion", "0.5.3.0"
VALUE "FileVersion", "0.5.4.0"
VALUE "FileDescription", "EasyRPG Player"
VALUE "InternalName", "easyrpg-player"
VALUE "LegalCopyright", "2007-2017 EasyRPG Project"
VALUE "LegalCopyright", "2007-2018 EasyRPG Project"
VALUE "OriginalFilename", "Player.exe"
VALUE "ProductName", "EasyRPG Player"
VALUE "ProductVersion", "0.5.3.0"
VALUE "ProductVersion", "0.5.4.0"
}
}
BLOCK "VarFileInfo"
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4 changes: 2 additions & 2 deletions src/main_data.cpp
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Expand Up @@ -34,7 +34,7 @@
#include <SDL_system.h>
#endif

#if defined(GEKKO) || defined(__MORPHOS__) || defined(__amigaos4__)
#if defined(GEKKO) || defined(SWITCH) || defined(__MORPHOS__) || defined(__amigaos4__)
#include <unistd.h>
#endif

Expand Down Expand Up @@ -83,7 +83,7 @@ void Main_Data::Init() {
// first set to current directory for all platforms
project_path = ".";

#if defined(GEKKO) || defined(__MORPHOS__) || defined(__amigaos4__)
#if defined(GEKKO) || defined(SWITCH) || defined(__MORPHOS__) || defined(__amigaos4__)
// Working directory not correctly handled
char working_dir[256];
getcwd(working_dir, 255);
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2 changes: 1 addition & 1 deletion src/output.cpp
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Expand Up @@ -114,7 +114,7 @@ namespace {
const devoptab_t dotab_geckoout = {
"stdout", 0, NULL, NULL, __usbgecko_write, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL
NULL, NULL, NULL
};
#endif

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2 changes: 1 addition & 1 deletion src/registry_wine.cpp
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Expand Up @@ -15,7 +15,7 @@
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/

#if !(defined(_WIN32) || defined(GEKKO) || defined(__ANDROID__) || defined(EMSCRIPTEN) || defined(_3DS))
#if !(defined(_WIN32) || defined(GEKKO) || defined(__ANDROID__) || defined(EMSCRIPTEN) || defined(_3DS) || defined(SWITCH))

#include <cstdlib>
#include "registry.h"
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4 changes: 2 additions & 2 deletions src/sdl_ui.cpp
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Expand Up @@ -66,7 +66,7 @@ static int FilterUntilFocus(const SDL_Event* evnt);
extern void WII_ChangeSquare(int xscale, int yscale, int xshift, int yshift);
}

static void GekkoResetCallback();
static void GekkoResetCallback(u32 irq, void *ctx);
#endif

SdlUi::SdlUi(long width, long height, bool fs_flag) :
Expand Down Expand Up @@ -866,7 +866,7 @@ int FilterUntilFocus(const SDL_Event* evnt) {
}

#ifdef GEKKO
void GekkoResetCallback() {
void GekkoResetCallback(u32, void*) {
Player::reset_flag = true;
}
#endif
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2 changes: 1 addition & 1 deletion src/version.h
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Expand Up @@ -28,7 +28,7 @@
*/
#define PLAYER_MAJOR 0
#define PLAYER_MINOR 5
#define PLAYER_PATCH 3
#define PLAYER_PATCH 4
#define PLAYER_ADDTL ""
#define PLAYER_VERSION TO_STRING(PLAYER_MAJOR) "." TO_STRING(PLAYER_MINOR) "." TO_STRING(PLAYER_PATCH)

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