Rust DBM Library: Use EDBM instead of UDBM everywhere #115
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Allows us to lose the dependency on UDBM and any C/C++ code entirely, improving build time, safety and runtime.
Improves the build process by allowing us to just use cargo, readme is updated.
The code should be safe everywhere now, as we use no unsafe blocks anywhere.
Without any other changes (e.g. this is still with no multithreading at all in any of the checks) the code is 7x faster in debug builds and 20x faster in release builds (on my machine, when running
cargo test
/cargo test --release
.Partially closes #111 until we want/need CDDs and allows us to work on #112
Also fixes all clippy warnings as a lot of new ones arrived with the changes so I just fixed 'em all.