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UniTAS 0.5.1

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@Eddio0141 Eddio0141 released this 13 Sep 22:41
· 433 commits to main since this release

Few big bug fixes including ones I accidentally created the moment I released 0.5.0
Most of the change comes from implementation of frame advancing but this update doesn't include it and I'll be working on it (hopefully) for 0.6.0

Changes

Fixed

Games

  • Fixed Cat Quest not being TASable due to a bug in UniTAS
  • Fixed DDLC launch on crash because out of range system time
  • Fixed Needy Streamer crashing on start up

TAS playback

  • Fixed timing being offset wrong by whatever value is fixed update is at

Compatibility

  • Fixed some games using switch statement skips over UniTAS tracking the end of static constructors
  • Fixed not using the right ILCode for returning a default value from a method
  • Fixed duplicate AssetBundle loading causing an exception
  • Fixed coroutines causing exception on restart
  • Fixed some timing issues

Changed

UniTAS

  • Stopped setting unity running in background to false (this was causing issues with some games when you tab out)
  • UniTAS system time by default is now the current time (until you run a movie)