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With Xcode 16 / Swift 6.0, it's possible to build iOS libraries using SwiftPM /
swift-build
:$ swift build --triple arm64-apple-ios --sdk "$(xcrun -sdk iphoneos -show-sdk-path)"
However, there's a small discrepancy (arguably an underspecification) between the XCBuild and SwiftPM build systems: XCBuild appears to process
xcassets
files automatically whereas SwiftPM requires explicitly declaring them as resources. This causes the build to fail.This PR makes a one line fix that allows Pow to build with XCBuild as well as SwiftPM.