Skip to content

This is a little script to import your assets with python into Unreal Engine and assign textures to a Material Instance

Notifications You must be signed in to change notification settings

Eranio-bit/AutomatedAssetImporterUnrealEngine5

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 

Repository files navigation

This script is importing the assets located under a root folder

Creates Material Instance after a Master Material (/Game/MasterMaterial/M_MasterMaterial')

The scanning will look for "source" and "textures" folders

MasterMaterial needs to have Texture Parameters for the following inputs : "BaseColor": "BaseColor", "Metallic": "Metallic", "Normal": "Normal", "Roughness": "Roughness", "Emissive" : "Emissive", "AO" : "AO"

Consequently the files need to have these names in their filename.

Line 127 root_folder = r'REPLACE WITH YOUR OWN PATH'

About

This is a little script to import your assets with python into Unreal Engine and assign textures to a Material Instance

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages