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An interactive educational playground for visualizing and learning Uniswap V2 mechanics

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Pool Playground

1. Overview

An interactive educational playground for visualizing and learning Uniswap V2 mechanics by swapping testnet ERC20 tokens.

Learn all about Pool Playground here.

Live on https://pool.eridian.xyz

2. Installation

2.1. Clone repository

git clone https://github.com/EridianAlpha/pool-playground.git

2.2. Install Dependencies

This should happen automatically when first running a command, but the installation can be manually triggered with the following commands:

git submodule init
git submodule update
make install

2.3. Create the .env file

Use the .env.example file as a template to create a .env file.

3. Testing

3.1. Tests

make test
make test-fork

make test-v
make test-v-fork

make test-summary
make test-summary-fork

3.2. Coverage

make coverage
make coverage-fork

make coverage-report
make coverage-report-fork

4. Deployment

4.1. Deploying Uniswap V2 Contracts (optional)

This step is optional and only necessary if you need to deploy the Uniswap V2 core contracts to a new chain. The Uniswap V2 core contracts have already been deployed on Mainnet (used for forks only), Holesky, Sepolia, Base Sepolia, Arbitrum Sepolia, and Optimism Sepolia chains. The addresses of these existing deployments can be found in the .env.example file.

Fork the Uniswap v2-periphery repository and modify the v2-periphery/contracts/libraries/UniswapV2Library.sol contract with the correct init code hash on line 24. Without changing this init code hash, the contract will not be able to calculate the correct pair address. There are a number of reasons why the init code hash changes, but the most likely reason is that the contract was deployed with a different compiler version or with different compiler settings.

You can try to configure your complier to match the settings of the original deployment, but this is not always possible. The best way to get the correct init code hash is to inspect the creation bytecode of the contract that you are using and manually change the init code hash.

# Get the creation bytecode of the UniswapV2Pair contract
CREATION_BYTECODE=$(forge inspect lib/v2-core/contracts/UniswapV2Pair.sol:UniswapV2Pair bytecode)

# Calculate the init code hash of the UniswapV2Pair contract
cast keccak "$CREATION_BYTECODE"
0x0be7e5aaf721ce53efd2148867ffca974ca93687937cd12b66ab2acef87168ed

# Remove the 0x from the start and use that as the "init code hash"
# in `v2-periphery/contracts/libraries/UniswapV2Library.sol` line 24
0be7e5aaf721ce53efd2148867ffca974ca93687937cd12b66ab2acef87168ed

Once you have the correct init code hash updated in your own fork of the Uniswap v2-periphery repository, you can install it to your local environment.

# Example of installing the EridianAlpha/v2-periphery repository with the modified init code hash
forge install EridianAlpha/v2-periphery --no-commit

After installing the modified Uniswap v2-periphery repository, you can deploy the Uniswap V2 Factory and Router02 contracts to the specified chain.

Chain Command
Anvil make deploy-uniswapV2-anvil
Holesky make deploy-uniswapV2-ethereum-holesky
Sepolia make deploy-uniswapV2-ethereum-sepolia
Base Sepolia make deploy-uniswapV2-base-sepolia
Arbitrum Sepolia make deploy-uniswapV2-arbitrum-sepolia
Optimism Sepolia make deploy-uniswapV2-optimism-sepolia

4.2. Deploying PoolPlayground Contract

Deploys PoolPlayground to the specified chain.

Chain Command
Anvil make deploy anvil
Holesky make deploy ethereum-holesky
Sepolia make deploy ethereum-sepolia
Base Sepolia make deploy base-sepolia
Arbitrum Sepolia make deploy arbitrum-sepolia
Optimism Sepolia make deploy optimism-sepolia

5. Interactions

Interactions are defined in ./script/Interactions.s.sol

If DEPLOYED_CONTRACT_ADDRESS is set in the .env file, that contract address will be used for interactions. If that variable is not set, the latest deployment on the specified chain will be used.

5.1. Deploy Playground Instance

Call the deploy() function on the PoolPlayground contract. The input parameters are defined in the Interactions.s.sol script.

Chain Command
Anvil make deployPlaygroundInstance anvil
Holesky make deployPlaygroundInstance ethereum-holesky
Sepolia make deployPlaygroundInstance ethereum-sepolia
Base Sepolia make deployPlaygroundInstance base-sepolia
Arbitrum Sepolia make deployPlaygroundInstance arbitrum-sepolia
Optimism Sepolia make deployPlaygroundInstance optimism-sepolia

6. Bugs and Feature Requests

If you encounter any bugs or have a feature request, please open an issue on GitHub. To help us resolve the issue, please provide the following information:

6.1. Bugs

  • A detailed description of the bug.
  • Steps to reproduce the bug.
  • Expected behavior and actual behavior.
  • Screenshots, if possible, and any additional context or information that may help us resolve the bug.
  • If you have a solution, suggestion, or code change, please submit a pull request.

6.2. Feature Requests

  • For feature requests, questions, or feedback, please open an issue.
  • For security issues or general inquiries, please contact Eridian privately.

7. Authors

8. License

MIT

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