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arcgis-runtime-samples-macos.xcodeproj/project.xcworkspace/contents.xcworkspacedata | ||
arcgis-runtime-samples-macos.xcodeproj/project.xcworkspace/xcuserdata/gaga7620.xcuserdatad/UserInterfaceState.xcuserstate | ||
arcgis-runtime-samples-macos.xcodeproj/xcuserdata/gaga7620.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist | ||
arcgis-runtime-samples-macos.xcodeproj/xcuserdata/gaga7620.xcuserdatad/xcschemes/arcgis-runtime-samples-macos.xcscheme | ||
arcgis-runtime-samples-macos.xcodeproj/xcuserdata/gaga7620.xcuserdatad/xcschemes/xcschememanagement.plist |
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1,452
arcgis-runtime-samples-macos.xcodeproj/project.pbxproj
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#3D symbols | ||
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This sample demonstrates how to create 3D symbols with different shapes. | ||
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![](image1.png) | ||
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##How it works | ||
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The sample creates a symbol for each `AGSSimpleMarkerSymbolStyle`, namely | ||
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- Cone | ||
- Cube | ||
- Cylinder | ||
- Diamond | ||
- Sphere | ||
- Tetrahedron | ||
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It then creates a `AGSGraphic` for each of these symbols and adds that graphic to the graphics overlay. The graphics are placed absolutely i.e. at the height above sea level. |
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arcgis-runtime-samples-macos/3D/3D symbols/SceneSymbols.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||
<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="10116" systemVersion="15F31a" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="UjM-JZ-dAX"> | ||
<dependencies> | ||
<deployment identifier="macosx"/> | ||
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="10116"/> | ||
</dependencies> | ||
<scenes> | ||
<!--Scene Symbols View Controller--> | ||
<scene sceneID="UZ6-3X-1Wr"> | ||
<objects> | ||
<viewController id="UjM-JZ-dAX" customClass="SceneSymbolsViewController" customModule="OSXSampleViewer" customModuleProvider="target" sceneMemberID="viewController"> | ||
<view key="view" id="l6b-NA-Eij"> | ||
<rect key="frame" x="0.0" y="0.0" width="450" height="300"/> | ||
<autoresizingMask key="autoresizingMask"/> | ||
<subviews> | ||
<customView translatesAutoresizingMaskIntoConstraints="NO" id="3AG-B1-TgA" customClass="AGSSceneView"> | ||
<rect key="frame" x="0.0" y="0.0" width="450" height="300"/> | ||
</customView> | ||
</subviews> | ||
<constraints> | ||
<constraint firstAttribute="trailing" secondItem="3AG-B1-TgA" secondAttribute="trailing" id="bcy-lb-aLm"/> | ||
<constraint firstAttribute="bottom" secondItem="3AG-B1-TgA" secondAttribute="bottom" id="e52-8h-PHo"/> | ||
<constraint firstItem="3AG-B1-TgA" firstAttribute="leading" secondItem="l6b-NA-Eij" secondAttribute="leading" id="nhT-Mc-V8S"/> | ||
<constraint firstItem="3AG-B1-TgA" firstAttribute="top" secondItem="l6b-NA-Eij" secondAttribute="top" id="uzx-YH-KJD"/> | ||
</constraints> | ||
</view> | ||
<connections> | ||
<outlet property="sceneView" destination="3AG-B1-TgA" id="OuS-Qy-rHh"/> | ||
</connections> | ||
</viewController> | ||
<customObject id="VkL-lD-CvO" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/> | ||
</objects> | ||
<point key="canvasLocation" x="317" y="402"/> | ||
</scene> | ||
</scenes> | ||
</document> |
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arcgis-runtime-samples-macos/3D/3D symbols/SceneSymbolsViewController.swift
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// | ||
// Copyright 2016 Esri. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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import Cocoa | ||
import ArcGIS | ||
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class SceneSymbolsViewController: NSViewController { | ||
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@IBOutlet var sceneView:AGSSceneView! | ||
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private var graphicsOverlay = AGSGraphicsOverlay() | ||
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override func viewDidLoad() { | ||
super.viewDidLoad() | ||
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let scene = AGSScene(basemap: AGSBasemap.nationalGeographicBasemap()) | ||
self.sceneView.scene = scene | ||
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//set the camera | ||
let camera = AGSCamera(latitude: 48.97, longitude: 4.935, altitude: 2082, heading: 60, pitch: 75, roll: 0) | ||
self.sceneView.setViewpointCamera(camera) | ||
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// add base surface for elevation data | ||
let surface = AGSSurface() | ||
let elevationSource = AGSArcGISTiledElevationSource(URL: NSURL(string: "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer")!) | ||
surface.elevationSources.append(elevationSource) | ||
scene.baseSurface = surface | ||
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//add graphics overlay to the scene view | ||
self.graphicsOverlay.sceneProperties?.surfacePlacement = .Absolute | ||
self.sceneView.graphicsOverlays.addObject(graphicsOverlay) | ||
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//add graphics | ||
self.addGraphics() | ||
} | ||
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private func addGraphics() { | ||
//coordinates for the first symbol | ||
let x = 4.975 | ||
let y = 49.0 | ||
let z = 500.0 | ||
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//create symbols for all the available 3D symbols | ||
var symbols = [AGSSimpleMarkerSceneSymbol]() | ||
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//cone symbol | ||
let coneSymbol = AGSSimpleMarkerSceneSymbol(style: .Cone, color: self.randColor(), height: 200, width: 200, depth: 200, anchorPosition: .Center) | ||
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//cube symbol | ||
let cubeSymbol = AGSSimpleMarkerSceneSymbol(style: .Cube, color: self.randColor(), height: 200, width: 200, depth: 200, anchorPosition: .Center) | ||
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//cylinder symbo | ||
let cylinderSymbol = AGSSimpleMarkerSceneSymbol(style: .Cylinder, color: self.randColor(), height: 200, width: 200, depth: 200, anchorPosition: .Center) | ||
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//diamond symbol | ||
let diamondSymbol = AGSSimpleMarkerSceneSymbol(style: .Diamond, color: self.randColor(), height: 200, width: 200, depth: 200, anchorPosition: .Center) | ||
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//sphere symbol | ||
let sphereSymbol = AGSSimpleMarkerSceneSymbol(style: .Sphere, color: self.randColor(), height: 200, width: 200, depth: 200, anchorPosition: .Center) | ||
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//tetrahedron symbol | ||
let tetrahedronSymbol = AGSSimpleMarkerSceneSymbol(style: .Tetrahedron, color: self.randColor(), height: 200, width: 200, depth: 200, anchorPosition: .Center) | ||
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//add symbols to an array | ||
symbols.appendContentsOf([coneSymbol, cubeSymbol, cylinderSymbol, diamondSymbol, sphereSymbol, tetrahedronSymbol]) | ||
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//create graphics for each symbol | ||
var graphics = [AGSGraphic]() | ||
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var i = 0 | ||
for symbol in symbols { | ||
let point = AGSPoint(x: x + 0.01*Double(i), y: y, z: z, spatialReference: AGSSpatialReference.WGS84()) | ||
let graphic = AGSGraphic(geometry: point, symbol: symbol, attributes: nil) | ||
graphics.append(graphic) | ||
i = i+1 | ||
} | ||
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//add the graphics to the overlay | ||
self.graphicsOverlay.graphics.addObjectsFromArray(graphics) | ||
} | ||
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//returns a random color | ||
private func randColor() -> NSColor { | ||
return NSColor(red: self.randFloat(), green: self.randFloat(), blue: self.randFloat(), alpha: 1.0) | ||
} | ||
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//returns a CGFloat between 0 and 1 | ||
private func randFloat() -> CGFloat { | ||
return CGFloat(arc4random()%256)/256 | ||
} | ||
} |
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36 changes: 36 additions & 0 deletions
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arcgis-runtime-samples-macos/3D/Display a scene/DisplayScene.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||
<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="10116" systemVersion="15F31a" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="Jrc-W1-TzK"> | ||
<dependencies> | ||
<deployment identifier="macosx"/> | ||
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="10116"/> | ||
</dependencies> | ||
<scenes> | ||
<!--Display Scene View Controller--> | ||
<scene sceneID="QQp-4c-g0j"> | ||
<objects> | ||
<viewController id="Jrc-W1-TzK" customClass="DisplaySceneViewController" customModule="OSXSampleViewer" customModuleProvider="target" sceneMemberID="viewController"> | ||
<view key="view" id="wWt-HJ-zAy"> | ||
<rect key="frame" x="0.0" y="0.0" width="450" height="300"/> | ||
<autoresizingMask key="autoresizingMask"/> | ||
<subviews> | ||
<customView translatesAutoresizingMaskIntoConstraints="NO" id="22b-w2-0Dv" customClass="AGSSceneView"> | ||
<rect key="frame" x="0.0" y="0.0" width="450" height="300"/> | ||
</customView> | ||
</subviews> | ||
<constraints> | ||
<constraint firstAttribute="bottom" secondItem="22b-w2-0Dv" secondAttribute="bottom" id="HYb-A1-wPB"/> | ||
<constraint firstItem="22b-w2-0Dv" firstAttribute="leading" secondItem="wWt-HJ-zAy" secondAttribute="leading" id="eyI-b1-0GF"/> | ||
<constraint firstItem="22b-w2-0Dv" firstAttribute="top" secondItem="wWt-HJ-zAy" secondAttribute="top" id="xWN-Jb-F6a"/> | ||
<constraint firstAttribute="trailing" secondItem="22b-w2-0Dv" secondAttribute="trailing" id="yOD-Vh-etp"/> | ||
</constraints> | ||
</view> | ||
<connections> | ||
<outlet property="sceneView" destination="22b-w2-0Dv" id="Lri-hu-s4x"/> | ||
</connections> | ||
</viewController> | ||
<customObject id="DGp-pW-uGQ" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/> | ||
</objects> | ||
<point key="canvasLocation" x="327" y="317"/> | ||
</scene> | ||
</scenes> | ||
</document> |
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arcgis-runtime-samples-macos/3D/Display a scene/DisplaySceneViewController.swift
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// | ||
// Copyright 2016 Esri. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
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import Cocoa | ||
import ArcGIS | ||
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class DisplaySceneViewController: NSViewController { | ||
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@IBOutlet var sceneView:AGSSceneView! | ||
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override func viewDidLoad() { | ||
super.viewDidLoad() | ||
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//initialize scene with topographic basemap | ||
let scene = AGSScene(basemap: AGSBasemap.imageryBasemap()) | ||
//assign scene to the scene view | ||
self.sceneView.scene = scene | ||
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//set the viewpoint camera | ||
let camera = AGSCamera(latitude: 45.74, longitude: 6.88, altitude: 4500, heading: 10, pitch: 70, roll: 0) | ||
self.sceneView.setViewpointCamera(camera) | ||
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// add base surface for elevation data | ||
let surface = AGSSurface() | ||
let elevationSource = AGSArcGISTiledElevationSource(URL: NSURL(string: "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer")!) | ||
surface.elevationSources.append(elevationSource) | ||
scene.baseSurface = surface | ||
} | ||
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} |
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#Display a scene | ||
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This sample demonstrates how to display an scene with elevation data. | ||
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![](image1.png) | ||
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##How it works | ||
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The sample initializes an `AGSScene` with an `AGSBasemap`. It then assigns this scene to an `AGSSceneView`. For the elevation, it creates an `AGSSurface` and adds an `AGSArcGISTiledElevationSource` as an elevation source to the surface. The surface is then set as the `baseSurface` on the scene. |
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36 changes: 36 additions & 0 deletions
36
arcgis-runtime-samples-macos/3D/Extrude graphics/ExtrudeGraphics.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?> | ||
<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="10116" systemVersion="15F31a" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="TPp-1u-KrU"> | ||
<dependencies> | ||
<deployment identifier="macosx"/> | ||
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="10116"/> | ||
</dependencies> | ||
<scenes> | ||
<!--Extrude Graphics View Controller--> | ||
<scene sceneID="gvn-bG-m4a"> | ||
<objects> | ||
<viewController id="TPp-1u-KrU" customClass="ExtrudeGraphicsViewController" customModule="OSXSampleViewer" customModuleProvider="target" sceneMemberID="viewController"> | ||
<view key="view" id="Ree-Dp-TKS"> | ||
<rect key="frame" x="0.0" y="0.0" width="450" height="300"/> | ||
<autoresizingMask key="autoresizingMask"/> | ||
<subviews> | ||
<customView translatesAutoresizingMaskIntoConstraints="NO" id="nBK-4f-iaX" customClass="AGSSceneView"> | ||
<rect key="frame" x="0.0" y="0.0" width="450" height="300"/> | ||
</customView> | ||
</subviews> | ||
<constraints> | ||
<constraint firstItem="nBK-4f-iaX" firstAttribute="leading" secondItem="Ree-Dp-TKS" secondAttribute="leading" id="5xt-l2-ug5"/> | ||
<constraint firstAttribute="bottom" secondItem="nBK-4f-iaX" secondAttribute="bottom" id="JhY-TE-dhG"/> | ||
<constraint firstAttribute="trailing" secondItem="nBK-4f-iaX" secondAttribute="trailing" id="cdA-QT-Ox5"/> | ||
<constraint firstItem="nBK-4f-iaX" firstAttribute="top" secondItem="Ree-Dp-TKS" secondAttribute="top" id="se1-CH-fgj"/> | ||
</constraints> | ||
</view> | ||
<connections> | ||
<outlet property="sceneView" destination="nBK-4f-iaX" id="QF4-s5-81Q"/> | ||
</connections> | ||
</viewController> | ||
<customObject id="Duq-ey-XJK" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/> | ||
</objects> | ||
<point key="canvasLocation" x="210" y="357"/> | ||
</scene> | ||
</scenes> | ||
</document> |
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