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Rename to ArcGIS CityEngine for Unreal Engine #159
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Looks good!
You sometimes call it "CityEngine Plugin for Unreal" and sometimes "(ArcGIS) CityEngine for Unreal"... Consider using the latter for consistency with rhino and the product guidelines ("plugin" is never used for integrations). |
Thanks @mistafunk ! There are still some mentions of "plugin" but only when it makes sense (because of the Unreal usecase). Removed it in all "official" names. |
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Similar to ArcGIS MapsSDK for Unreal Engine
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We still keep all the internal names
Vitruvio
as this would cause to much overhead and possibly break backwards compatibility.