Releases: Ess-Ka/EsskaAV3Obfuscator
EsskaAV3Obfuscator
EsskaAV3Obfuscator
Re-allowed obfuscation of additional animators
Added _Squish as phys bone parameter suffix
Added method descriptions
Code refactoring
EsskaAV3Obfuscator
Fixed an issue for obfuscation of VRC animator play audio state behavior
Added AvatarVersion parameter to exclusion list
Layers, state machines, states, blend trees will be obfuscated by default
Code refactoring
EsskaAV3Obfuscator
Added support for VRC animator play audio state behavior
Obfuscate parameter on direct blend tree's
EsskaAV3Obfuscator
Fixed obfuscation for high vertex count meshes (2^16)
Added new VRC IsOnFriendsList parameter to exclusion list
EsskaAV3Obfuscator
Fixed an issue which prevented obfuscation when the armature game object was not on first position in hierarchy
EsskaAV3Obfuscator
Fixed an issue which prevented obfuscation when game objects has same names as game objects of the armature hierarchy
EsskaAV3Obfuscator
Changed method of obfuscation for transforms
Removed not important console output
Added option to clear obfuscated data only for the active scene
Added new/missing VRC parameters to exclusion list
EsskaAV3Obfuscator
Fix issue #10: rollback obfuscation of animators which are not referenced in the VRC avatar descriptor, show an unsupported message instead
EsskaAV3Obfuscator
Fix issue #10: add an additional null check