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Releases: Ess-Ka/EsskaAV3Obfuscator

EsskaAV3Obfuscator

12 Jan 14:56
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Select new game object after obfuscation

EsskaAV3Obfuscator

04 Jun 22:49
d73fa40
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Re-allowed obfuscation of additional animators
Added _Squish as phys bone parameter suffix
Added method descriptions
Code refactoring

EsskaAV3Obfuscator

11 May 13:24
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Fixed an issue for obfuscation of VRC animator play audio state behavior
Added AvatarVersion parameter to exclusion list
Layers, state machines, states, blend trees will be obfuscated by default
Code refactoring

EsskaAV3Obfuscator

10 May 14:29
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Added support for VRC animator play audio state behavior
Obfuscate parameter on direct blend tree's

EsskaAV3Obfuscator

17 Dec 10:02
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Fixed obfuscation for high vertex count meshes (2^16)
Added new VRC IsOnFriendsList parameter to exclusion list

EsskaAV3Obfuscator

18 Sep 12:58
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Fixed an issue which prevented obfuscation when the armature game object was not on first position in hierarchy

EsskaAV3Obfuscator

01 Aug 14:15
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Fixed an issue which prevented obfuscation when game objects has same names as game objects of the armature hierarchy

EsskaAV3Obfuscator

28 Jul 11:14
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Changed method of obfuscation for transforms
Removed not important console output
Added option to clear obfuscated data only for the active scene
Added new/missing VRC parameters to exclusion list

EsskaAV3Obfuscator

19 Jun 12:34
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Fix issue #10: rollback obfuscation of animators which are not referenced in the VRC avatar descriptor, show an unsupported message instead

EsskaAV3Obfuscator

17 Jun 08:38
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Fix issue #10: add an additional null check