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GH-879 Prevent counting online players with vanish in %eternalcore_online% #887

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merged 1 commit into from
Jan 12, 2025

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@P1otrulla P1otrulla commented Jan 12, 2025

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Walkthrough

The pull request modifies the PlaceholdersSetup class in the eternalcore-core module to integrate the VanishService into placeholder registration. The changes involve updating the method signature of setUpPlaceholders to include a new VanishService parameter. This modification allows the method to filter out vanished players when registering online player placeholders, ensuring that only visible players are counted in the placeholder calculations. The update introduces a new import for the VanishService and adjusts the method's internal logic to leverage the vanish functionality.

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@P1otrulla P1otrulla linked an issue Jan 12, 2025 that may be closed by this pull request
@P1otrulla P1otrulla changed the title Prevent counting online players with vanish GH-879 Prevent counting online players with vanish Jan 12, 2025
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Actionable comments posted: 1

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 8439bf0 and 953b8a4.

📒 Files selected for processing (1)
  • eternalcore-core/src/main/java/com/eternalcode/core/placeholder/PlaceholdersSetup.java (2 hunks)
🔇 Additional comments (3)
eternalcore-core/src/main/java/com/eternalcode/core/placeholder/PlaceholdersSetup.java (3)

4-4: LGTM!

The VanishService import is properly added.


22-28: Nice implementation!

The stream filter cleanly excludes vanished players from the count. The code is easy to read and does exactly what the PR intended.


21-21: Verify dependency injection setup

The new VanishService parameter looks good, but let's make sure it's properly configured in the dependency injection system.

✅ Verification successful

DI setup looks good! ✨

The VanishService is properly set up with @Service annotation and constructor injection, so it will work fine as a parameter in PlaceholdersSetup.

🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Search for VanishService configuration in DI setup
rg -l "VanishService.*@Component|@Component.*VanishService"

Length of output: 61


Script:

#!/bin/bash
# Find VanishService implementation
fd -e java "VanishService" --exec rg -l "class.*implements.*VanishService|class.*VanishService.*implements"

# Look for VanishService with common DI annotations
rg -l "@(Component|Service|Configuration|Bean).*class.*Vanish|class.*Vanish.*@(Component|Service|Configuration|Bean)"

# Search for VanishService bean configuration
rg -l "VanishService.*bean|bean.*VanishService"

Length of output: 277


Script:

#!/bin/bash
# Find VanishService definition
fd -e java "Vanish"

# Look for vanish-related content
rg -l -i "vanish" --type java

Length of output: 903


Script:

#!/bin/bash
# Check VanishService content
cat eternalcore-core/src/main/java/com/eternalcode/core/feature/vanish/VanishService.java

# Look for service initialization patterns
rg -A 5 "new VanishService" --type java

Length of output: 1188

@vLuckyyy vLuckyyy changed the title GH-879 Prevent counting online players with vanish GH-879 Prevent counting online players with vanish in %eternalcore_online% Jan 12, 2025
@vLuckyyy vLuckyyy merged commit 5b2fe52 into master Jan 12, 2025
3 checks passed
@vLuckyyy vLuckyyy deleted the prevent-couting-players-on-vanish branch January 12, 2025 19:13
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Prevent counting players with vanish in %eternalcore_online%
3 participants