Skip to content

Releases: EuleMitKeule/github-gameoff-2022

v1.12.0

15 Nov 23:51
8e30775
Compare
Choose a tag to compare

1.12.0 (2022-11-15)

Features

  • gameplay: implement object pooling & tank tracks (4b104ad)

v1.11.0

15 Nov 22:02
0f283e2
Compare
Choose a tag to compare

1.11.0 (2022-11-15)

Features

  • gameplay: implement projectile pooling (f7b2249)

v1.10.0

15 Nov 21:10
9808729
Compare
Choose a tag to compare

1.10.0 (2022-11-15)

Features

  • map: implement tilemap culling (9808729)

v1.9.0

12 Nov 21:40
a6dfca6
Compare
Choose a tag to compare

1.9.0 (2022-11-12)

Features

v1.8.0

12 Nov 19:54
6339137
Compare
Choose a tag to compare

1.8.0 (2022-11-12)

Features

  • gameplay: implement basic difficulty scaling (509c23c)
  • gameplay: implement dynamic progression (377d29c)

v1.7.0

12 Nov 15:27
fac4ca1
Compare
Choose a tag to compare

1.7.0 (2022-11-12)

Features

  • graphics: add basic tank spritesheets (ec17948)
  • graphics: add bones sprite (f4320e2)
  • graphics: add boom barrier sprite (7839304)
  • graphics: add draft for ui (5d0c57c)
  • graphics: add guard house sprite (9b1d338)
  • graphics: add magnet and ricochet powerups (1d2fa83)
  • graphics: add plant and pavement (f479936)
  • graphics: add street sprite (40632c3)
  • graphics: add tumbleweed (f2a66ba)
  • graphics: added desert ground sprites (450b228)
  • graphics: added palette (746655d)
  • graphics: added palm tree (fd8be46)
  • graphics: added powerup sprites (34975a8)
  • graphics: sprite import settings (e4456b8)

v1.6.0

11 Nov 08:56
f0e5484
Compare
Choose a tag to compare

1.6.0 (2022-11-11)

Bug Fixes

  • gameplay: prevent spawning inside walls (57b09b3)

Features

  • gameplay: implement attack cooldown powerup (11c5b78)
  • gameplay: implement basic powerup system (7b1ed41)
  • gameplay: implement damage powerup (12abbe5)
  • gameplay: implement life steal powerup & tank (645a9ef)
  • gameplay: implement magnet powerup and tank (9fb89af)
  • gameplay: implement movement speed powerup (c7c469d)
  • gameplay: implement powerup drops (8b4907d)
  • gameplay: implement projectile speed powerup (90df2bd)

v1.5.0

09 Nov 13:13
82df99f
Compare
Choose a tag to compare

1.5.0 (2022-11-09)

Features

  • gameplay: implement basic stat tracking and death (df23f14)

v1.4.0

08 Nov 12:41
59743d9
Compare
Choose a tag to compare

1.4.0 (2022-11-08)

Features

  • pathfinding: calculate flow field on separate thread (278ef7a)

Performance Improvements

  • pathfinding: improve flow field performance (bab0aba)

v1.3.0

08 Nov 05:40
74c6f5b
Compare
Choose a tag to compare

1.3.0 (2022-11-08)

Features

  • ai: implement ai state machine (687b9b4)
  • ai: implement basic ai state machine (7cf4eb8)