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Fix MELEE shows twice name of Instigator
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DiFFoZ authored Mar 15, 2021
1 parent c89e9f5 commit 38accc1
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions OpenDeathMessages/translations.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -38,8 +38,8 @@ deathCause:
burning: "{Victim.DisplayName} was burned to death"
food: "{Victim.DisplayName} was starved to death"
water: "{Victim.DisplayName} was dehydrated to death"
gun: "{Victim.DisplayName} was shot in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknow|with a {itemName}}}"
melee: "{Victim.DisplayName} was chopped in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknow|with a {itemName}}}"
gun: "{Victim.DisplayName} was shot in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknown|with a {itemName}}}"
melee: "{Victim.DisplayName} was chopped in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknown|with a {itemName}}}"
zombie: "{Victim.DisplayName} was mauled by a zombie"
animal: "{Victim.DisplayName} was mauled by an animal"
suicide: "{Victim.DisplayName} was suicided"
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