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Add macOS support #149
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Add macOS support #149
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visionOS support also coming? :) |
src/MarkdownTextInput.tsx
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@@ -9,6 +9,7 @@ type MarkdownStyle = MarkdownTextInputDecoractorView.MarkdownStyle; | |||
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const FONT_FAMILY_MONOSPACE = Platform.select({ | |||
ios: 'Courier', | |||
macos: 'Courier', |
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macos: 'Courier', | |
macos: 'SF Mono', |
Can we use SF Mono
as default for macOS?
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Sure, thanks for this suggestion! Do we want to stick with Courier
on iOS though?
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Done a bit of checking, and looks like SF fonts are not included by default for all systems to this day on both iOS and macOS.
In this case Menlo
or Monaco
could be a viable alternative for both platforms:
Any updates on this one? MacOS support would be huge! |
After applying changes required by macOS itself (e.g. removing Screen.Recording.2024-10-10.at.20.21.15.movI managed to get it working by commenting out two swizzled methods in 7026df1 but then the formatting is applied with a slight delay: Screen.Recording.2024-10-10.at.20.18.19.movSo the formatting is incorrect for 1 frame: ![]() |
Hello! I would be interested if this PR was revived, though as I understand it, now this library is new architecture only? |
@Saadnajmi Hey, nice to hear that! Yep, as of today So one of the blockers is that we're still using method swizzling to override the default behavior when typing or updating the value from JS. There's a PR that eliminates method swizzling but there are still some details that need to be fixed: #520 As far as I remember, there were no blockers caused by I'm curious to know about your use case, feel free to send me a DM. |
The use case is mostly "it would be real great to have a proper open source richtextinput library for desktop". It feels like a common request for desktop apps specifically. We have some custom stuff internally, but it's not something that would be useful in open source IMO. |
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