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Various improvements for the Pulsar #6423

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merged 10 commits into from
Sep 27, 2024

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Basilisk3
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@Basilisk3 Basilisk3 commented Aug 26, 2024

Description of the proposed changes

Pulsar: T3 Mobile EMP Missile Launcher (SRL0310):

  • Categories added:
    • PRODUCTDL
    • SNIPEMODE
  • Othismash EMP Missile Barrage:
    • DamageRadius: 0 --> 1 (same as its EMP weapon)
    • TurretPitchRange: 15 --> 40 (required against nearby units and units on top of mountains)
    • TurretPitchSpeed: 20 --> 50 (improves the responsiveness of the turret)
    • Introduce a taller firing arc to allow the Pulsar to shoot over obstacles more easily

Explanation of the changes

  • The PRODUCTDL category is added as the Pulsar is content added outside of the main game and the expansion.
  • The SNIPEMODE category is added as it is instrumental for using the Pulsar against ACU's equipped with personal shields. The Absolver also has this category.
  • Its weapon gains the ability to deal damage in an AoE, differentiating it more from the Absolver. The effects of the missiles appear like they deal AoE damage and the weapon's EMP effect also has a radius of 1.
  • The TurretPitchRange is increased so it can hit units close to its model. Right now, this is not the case; its missiles will overshoot closer units. The model does provide enough leeway to make this change.
  • UseFiringSolutionInsteadOfAimBone = true; required to fix overshooting.
  • The ballistic arc was very shallow due to TrackTarget being set to true in the projectile's blueprint.

Checklist

  • Changes are documented in the changelog for the next game version

@Basilisk3 Basilisk3 marked this pull request as draft August 26, 2024 15:20
@Basilisk3 Basilisk3 changed the title Pulsar pitch range Various improvements for the Pulsar Aug 26, 2024
@lolaenter
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when we will get pulsar in 3v3?

@Basilisk3 Basilisk3 marked this pull request as ready for review August 27, 2024 17:16
@Basilisk3
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when we will get pulsar in 3v3?

I do not have an ETA currently, but you can try asking in one of the dev-channels on Discord.

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@BlackYps BlackYps left a comment

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Change the missile name and fix the commit issues, then this is good to go

lua/version.lua Outdated Show resolved Hide resolved
@Basilisk3 Basilisk3 merged commit 0d4e59c into FAForever:develop Sep 27, 2024
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@Basilisk3 Basilisk3 deleted the PulsarPitchRange branch September 27, 2024 15:51
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3 participants