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ft-appium

Pre requirements

  • com.fanaticaltest:ft-config:0.1.1
  • io.appium:java-client:5.0.4
  • org.seleniumhq.selenium:selenium-java:3.6.0
  • org.hamcrest:hamcrest-core:1.3
  • Appium Desktop 1.7.1
  • Plug a Mobile Android device for unit test and update the application.properties in the section android.* accordingly
  • Xcode 9.2 with iOS 10.3.1 Simulator for TestApp8.0.app.zip
  • Need a real Android and real iPhone to run Unit Test.

Know limitation

Actually running test on Simulator and real device on the same server will not work.

Java client reference

  • https://search.maven.org/#search%7Cgav%7C1%7Cg%3A%22io.appium%22%20AND%20a%3A%22java-client%22

Run

  • Ensure your Appium Desktop is running.

Start the build and run

./gradlew build

Note : When you run for the first time the project with a Real device, it may fail due to allow the computer to connect to the device.

Install in local repository

gradle install

Use the library

Mainly we use By to access an element. We could use id, xpath, name, etc. Here in the example we use only id, but it could be any other attribute.

Tap on a button or link

MobUI mu = new MobUI(driver);
mu.tapButtonBy(By.name("button.name"));

Swipe a slider

MobUI mu = new MobUI(driver);
mu.swipeSliderBy(By.name("swiper-name), value);

Assert value in a field

MobUI mu = new MobUI(driver);
// Using By
mu.assertTextInElementBy(valueToAssert,By.name("field-name"));
// Using ByAccessibilityId
mu.assertTextInElementByAccessibilityId(valueToAssert,By.name("field-name"));

Get screenshot

You can call the method when it requires. Let assume you want to store the picture in the test resources folder. The file name will contains a timestamp.

MobUI mu = new MobUI(driver);
// without prefix  but with timestamp
mu.getScreenshot("./src/test/resources/");
// with prefix
mu.getScreenshot("./src/test/resources/", "prefix-value");
// without timestamp
mu.getScreenshot("./src/test/resources/", "filename-value", true);

Assert if an element is visible

MobUI mu = new MobUI(driver);
// Using By
Assert.assertTrue(mu.isVisibleElementBy(By.name("title-name")));
// Using ByAccessibilityId
Assert.assertTrue(mu.isVisibleElementByAccessibilityId("title-name"));

Handle alert pop-up

Often your app is poping notification and you want to handle them without failing your test.

MobUI mu = new MobUI(driver);
// Using By
mu.handleAlertMessageBy(By.name("Alert-Title"),By.name("OK"));
// Using ByAccessibilityId
mu.handleAlertMessageByAccessibilityId("this alert is so cool.","OK");

Freeze test process

Just for continence, but not recommended except for work around you could pause a test a some seconds. In this example we wait for 2 seconds. The L is to convert the value in Long.

MobUI mu = new MobUI(driver);
mu.freezeProcess(2L);

Device setup

Actually we expose 2 way of using the devices: -iOS Simulator -Android Real Device

iOS Simulator

IOSDriver driver;
IosSimulator iosSimulator = new IosSimulator(platformVersion,deviceName,urlAppUnderTest,appiumVersion,urlAppium);
iosSimulator.setNoReset(noReset);           //by default is set to true
iosSimulator.setDeviceName(deviceName);     //by default the value is "iPhone Simulator"
driver = iosSimulator.connect();            //connect
iosSimulator.disconnect(driver);            //disconnect

Android Real Device

AndroidDriver driver;
AndroidDriver androidRealDevice = new IosSimulator(platformVersion,deviceName, urlAppUnderTest,appiumVersion,urlAppium);
androidRealDevice.setNoReset(noReset);              //by default is set to true
androidRealDevice.setAutomationName(automationName) //by default the value is "UiAutomator2"
driver = androidRealDevice.connect();               //connect
androidRealDevice.disconnect(driver);               //disconnect

iPhone Real Device

By default NoReset is set to false

osRealDevice iosRealDevice = new IosRealDevice(iosPlatformVersion,realDeviceName,iosUrlAppUnderTest, xcodeOrgId,xcodeSigningId, udid,appiumVersion,urlAppium);
iosRealDriver = iosRealDevice.connect();
iosRealDevice.disconnect(iosRealDriver);

XCode

Setup Emulator version on Xcode 9.2

  • Open Xcode
  • Select Xcode in the top menu
  • Select Open developer Tool
  • Select Simulators
  • Then the Simulator starts
  • Select Hardware in the top menu
  • Select Devices
  • Select Manage Devices...
  • Select Simulators in the middle top of the window
  • Click on + bottom left of the window corner
  • Select the drop-down OS Version
  • Click on Download more simulator runtimes...
  • Select the version you need.

Create a Simulator for the unit test

We need a iPhone 7 using iOS 10.3.x So create a Simulator with the name iPhone 7 iOS10.3 Simulator

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