Added visibility per npc feature #160
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Added visibility per npc feature from here: #112
Controls who can see the NPC through visibility modes.
/npc visibility (npc) (all | permission_required | manual)fancynpcs.command.npc.visibilityVisibility Modes:
all- Everyone can see the NPC (default behavior).permission_required- Players need the permissionfancynpcs.npc.<npc_name>.seeto see this NPC.manual- Players must be manually added through the API to see the NPC. This mode is intended for API usage and allows developers to control visibility programmatically.