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FastSociety/node-ecasound
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Possible Interfaces
--------------------
ecasound = new ECASound({
bg: 'music1.wav',
two: 'music2.wav',
three: 'music3.wav'
});
ecasound._.bg
.queue(40)
.play(0)
.until(173)
.volume(0)
.fade(100, 2)
.fade( 20, 4, 'two.start - 2')
.fade(100, 4, 'two.end - 2')
.fade( 20, 4, 'three.start - 2')
.fade(100, 4, 'three.end - 2')
.fade( 0, 4, 'bg.end - 2')
ecasound._.two
.play(5.7)
.volume(0)
.fade(100, 2)
.fade( 0, 2, 'bg.end - 2')
ecasound._.three
.play(33.3)
.volume(0)
.fade(100, 2)
.fade( 0, 2, 'bg.end - 2')
// --------------
var oBG = new Track('bg', 'music1.wav').queue(40);
var oOne = new Track('two', 'music2.wav');
var oTwo = new Track('three', 'music3.wav');
oBG.play(0)
.until(173)
.volume(0)
.fade(100, 2)
.fade( 20, 4, 'two.start - 2')
.fade(100, 4, 'two.end - 2')
.fade( 20, 4, 'three.start - 2')
.fade(100, 4, 'three.end - 2')
.fade( 0, 4, 'bg.end - 2')
oOne.play(5.7)
.volume(0)
.fade(100, 2)
.fade( 0, 2, 'bg.end - 2')
oTwo.play(33.3)
.volume(0)
.fade(100, 2)
.fade( 0, 2, 'bg.end - 2')
ecasound = new ECASound(oBG, oOne, oTwo);
// --------------
var oBG = new Track('bg', 'music1.wav').queue(40);
var oOne = new Track('two', 'music2.wav');
var oTwo = new Track('three', 'music3.wav');
new ECASound(
oBG.play(0)
.until(173)
.volume(0)
.fade(100, 2)
.fade( 20, 4, 'two.start - 2')
.fade(100, 4, 'two.end - 2')
.fade( 20, 4, 'three.start - 2')
.fade(100, 4, 'three.end - 2')
.fade( 0, 4, 'bg.end - 2'),
oOne.play(5.7)
.volume(0)
.fade(100, 2)
.fade(0, 2, 'bg.end - 2'),
oTwo.play(33.3)
.volume(0)
.fade(100, 2)
.fade(0, 2, 'bg.end - 2')
);
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