Releases: Ferhatduran55/geofs-experimental-fi
v0.7.13
What's Changed
- fix issues by @Ferhatduran55 in #4
New Contributors
- @Ferhatduran55 made their first contribution in #4
Full Changelog: v0.7.8...v0.7.13
v0.7.8
In summary, with this patch:
- I added an option to reset definitions to default.
- I've added back the
minRPM
andmaxRPM
modifiers, which were previously available but were later removed, with a comment that I recommend using thrust forces instead. - Optimized and improved for future updates.
- Minor design changes were made.
Full Changelog: v0.7.0...v0.7.8
v0.7.0
Summary:
Many new features have been added in this version.
-
You can now edit these values for your plane from the definitions options:
-
airbrakesTravelTime
-
accessoriesTravelTime
-
flapsTravelTime
-
flapsSteps
-
gearTravelTime
-
zeroThrustAltitude
-
zeroRPMAltitude
-
mass
-
I also added a code that adjusts the limit value according to the value you enter, so you can increase it as much as
-
A feature that reports the value status has been added, you can view the messages at the top right of the page for a while.
-
Optimization has been done.
Images:
For F-16 Fighting Falcon
Full Changelog: v0.6.2...v0.7.0
v0.6.2
Updated the package, created the greasyfork page and added metadata for download-update.
Full Changelog: v0.6.1...v0.6.2
v0.6.1
In this version, bug fixes, optimizations and UI improvements have been made.
With this version:
- It is no longer possible to change the rpm, instead the option to adjust the
thrust
power for all engines has been added. - If the engine has
after burner thrust
feature, it will be shown under the thrust option. - Problems that occurred when changing planes have been fixed.
Interface:
- The
Engines
title represents the engine group. - The
engine
title is the name of the engine belonging to the engine group and shows the customizable options for the engine. Thrust
: Allows you to change the engine thrust power.afterBurnerThrust
: Allows you to change the power generated after the Burner Thrust.
Full Changelog: v0.5.2...v0.6.1
v0.5.2
In this version, the aircraft has been equipped with new technologies and has been recompiled.
As a new feature, the option to set the minimum and maximum revolutions per minute (RPM)
of the current aircraft has been added. However, visual disruptions may occur during use. These bugs do not affect gameplay.
When setting RPM values, please consider the following:
- The higher the RPM values, the faster the map loading (since you will be moving quickly).
- Excessive RPM can make maneuvers difficult to control.
- Due to the game's physics engine, excessive RPMs can cause the plane to shake, shake, or make sudden, rapid movements in the air.
I made minor adjustments to improve readability and clarity. Let me know if you need more changes!
Full Changelog: v0.2.6...v0.5.2
v0.2.6
Full Changelog: v0.2.5...v0.2.6
v0.2.5
Full Changelog: v0.2.4...v0.2.5
v0.2.4
Full Changelog: v0.2.3...v0.2.4
v0.2.3
Full Changelog: v0.2.2...v0.2.3